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This topic is locked, you cannot edit posts or make further replies.  [ 78 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
 Fire 2012 Tournament 
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Gameop
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Unread post Re: Fire 2012 Tournament
T0yman wrote:
Runaway Proton wrote:
I'll be honest, I was given this edit by Helix and asked to run it. With the exception of him asking for a ship edit, it's been much the same, and since he's been handleing the edit I"ve not paid much attention.
With his dissappearance, I guess I need to step up and get this running.

I will run what's on my server right now, new random seed. I do like to move dock and create a SBB port using Vid's setup script or something like that. Those are the only changes I can think of from what's currently banged.

I'm also supposed to assign passwords to each player like we did with BOTE so I need to make sure I have each of your emails. This is a no alias game.

7 days left, and I'd still like to see some more players step up.

RP

We also discussed Terra, 500K colies to start, max up to 1M, with a regen of 25K a day.


We can make that happen as well.

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Wed Jan 25, 2012 8:46 pm
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Unread post Re: Fire 2012 Tournament
Runaway Proton wrote:
Teams:

Draftees
VidKid +1 (they come as a set)
Comet
Lonestar


Hey guys. I'm gonna respectively withdraw from the Draft. I havent' been in many tournaments, but the few I have had the pleasure to participate in had a lot more exciement and momentum. I wish everyone who plays the best of luck.

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Sat Jan 28, 2012 6:06 pm
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Unread post Re: Fire 2012 Tournament
LoneStar wrote:
Hey guys. I'm gonna respectively withdraw from the Draft. I haven't' been in many tournaments, but the few I have had the pleasure to participate in had a lot more excitement and momentum. I wish everyone who plays the best of luck.

Yea I understand that, with Helix mia not 100% sure this thing will even kick off at all. Oh well good luck and maybe next time. :)

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T0yman (Permanently Retired since 2012)
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Sat Jan 28, 2012 6:37 pm
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Gameop
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Unread post Re: Fire 2012 Tournament
Default win.

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Sat Jan 28, 2012 6:50 pm
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Unread post Re: Fire 2012 Tournament
Kaus wrote:
Default win.

Oh we're showing up regardless.... LOL

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T0yman (Permanently Retired since 2012)
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Sat Jan 28, 2012 7:12 pm
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Unread post Re: Fire 2012 Tournament
Are the Mods still willing to play with Helix absent?

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http://www.runawayproton.com <-- Expired
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Just a has been now.


Sat Jan 28, 2012 10:18 pm
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Unread post Re: Fire 2012 Tournament
Quote:
Are the Mods still willing to play with Helix absent?


When he asked me about it, I assumed all mods would be playing,
so I jumped at the chance. :oops: I made time available, so I'll be
playing, solo if I must. It would actually be kinda fitting if we
were little more than an annoyance...

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Sun Jan 29, 2012 12:30 am
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Unread post Re: Fire 2012 Tournament
Since this tournament probably isn't going to happen, you guys are welcome to join the upcoming ICE tournament. Maybe in the future when v2 is completely finished and debugged, we can hold a major tournament on that version. There have been some major bugs found and fixed recently, so that is a possibility for the future. In the meantime Tradewars needs to go on.


Sun Jan 29, 2012 3:34 am
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Unread post Re: Fire 2012 Tournament
As stated by both corps playing, this tournament will happen.

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T0yman (Permanently Retired since 2012)
Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.


Sun Jan 29, 2012 4:01 am
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Gameop
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Unread post Re: Fire 2012 Tournament
Runaway Proton wrote:
Teams:

The Mods
1. Helix <-- missing
2. Crosby
3. Oso
4.
5.

Team Killbillies
1. Cruncher
2. T0yman
3. Xanos
4. Micro
5. Kaus


Draftees
VidKid +1 (they come as a set)
Comet
Lonestar <-- Withdrawn


If I assign VidKid +1 and Comet to the Mod team, we'd have even teams of 5 each.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
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Just a has been now.


Sun Jan 29, 2012 8:24 am
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Unread post Re: Fire 2012 Tournament
It has also been mentioned, and I'm willing to consider shrinking from 30k to 20k the universe considering the number playing.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Sun Jan 29, 2012 8:25 am
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Unread post Re: Fire 2012 Tournament
I have no objections to either proposal - Draftees joining mods and 20k universe.

I'm even willing to wait for 2.17 to roll out first. Then we can beat the tar out of that release. ;)

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BOTE 1998 Champs: Team Fament
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Big Game 2016 Champs: Draft team
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Sun Jan 29, 2012 11:06 am
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Unread post Re: Fire 2012 Tournament
I'm game for whatever. If they have no objection on the mods I'd be happy joinning with them. I prefer we do this on wednsday. since i have the day/night off :)


Sun Jan 29, 2012 11:28 am
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Gameop
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Unread post Re: Fire 2012 Tournament
Extend out abit, I think it's relevant to let all teams practice on whatever Version is going to be run.

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Sun Jan 29, 2012 12:00 pm
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Unread post Re: Fire 2012 Tournament
Friday works for me....

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T0yman (Permanently Retired since 2012)
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Sun Jan 29, 2012 1:27 pm
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