Forum rules
1. Each thread must begin with the Tournament Name, date expected to open, host server information, and rules if this information is available. 2. After the tournament officially opens, we will then open the thread to general discussion of the tournament. 3. There will be one thread here per tournament. 4. Members not in the game are allowed to comment on the game, however if this results in arguments that get personal the member NOT playing will be banned from the thread. This can be a temporary or permanent ban. 5. Posts viewed by the admin/moderators of this site as being out of line with the intent of this thread, can be moved or deleted at the moderators discretion. 6. Continued violations of the rules of this thread can result in the temporary or in extreme cases a permanent ban from this thread.
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Fire 2012 Tournament
It would be BYOC with a draft of individual players that may want to play. The version would be v2.16. We will be playing on February 3 at 8pm EST <-- ChangedRP's Server, he will have a practice game up shortly. You will need to register and play under your ClassicTW forum name (or Facebook Nick) but you can choose any corp name you like. Current Settings (see below for details)30k Sectors 3k Turns with 2 day bank 5 person corps MBBS with megarobs on 10 deaths per player No delays Ship movement set to Constant (250ms) Emulation set to 512 kbps in and out Latency set to 250ms RulesNo Ship or Planet Buy Outs No Bug Use No Megacorping No Duping No Whining RP will be the final arbitrator of the game. The game is over when one corp is left standing. Using an updated ICE 2011 edit. Here is the twa file: FIRE_2012_v2xx.zipPractice Games twgs2.podzone.org:2002 Game B runawayproton.dyndns.org:223 Game P Sign up in this thread or the facebook thread. The game will be closed so only those registered can get in. H
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Jan 22, 2012 8:28 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
Teams:
The Mods 1. Helix 2. Crosby 3. Oso 4. 5.
Team Killbillies 1. Cruncher 2. T0yman 3. Xanos 4. Micro 5. Kaus
Draftees VidKid +1 (they come as a set) Comet Lonestar
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Jan 22, 2012 8:28 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
I'll post my general tournament rules. I've updated them since the last tournament so please read, and understand them, any questions please ask before you enter the game. Helix is setting up this game, but I'm hosting it. If he has issues with any of these rules we'll work them out before the start. Site Rules are as such: I expect people to abide by the general rules of my site found at http://www.runawayproton.com/COC.html This includes the language used in open fed channels. If you insist on crude language, take it to SS channels. If the filters would likely remove it here, it's not acceptable in Fed chatter. It's not general practice in a tournament but I'm establishing this rule before the game starts therefore I can enforce it. If someone provides screen grabs of foul language in fed to me via email, it's grounds for a time out and I'll remove the player from the game for up to 36 hours. If it's within 12 hours of extern, you will be removed for 2 days, otherwise it will be 1. I'm not saying every little slip needs to be reported, we all make mistakes, but if you go on a run, and it's reported, you can expect to sit out. Further rules:1. Inactive or Eliminated players will be deleted after 7 days. 2. No transfer of traders or resources between the different teams. If your teams quits on you, you will have to keep playing alone and if the entire team quits for any reason you cannot give your resource over to a different team. 3. If something could possibly be mistaken for breaking any of the rules then this must be reported with in 24hrs to the game-op and must be accompanied with captures/logs as proof. 4. Request of disqualification must be turned in within 24hrs to the gameop. Proof must be supplied in forms of screen captures and/or logs from the system. 5. NO account sharing. If a player can't play he will have to make sure his team mates can protect him without using his account. 6. I don't care if you script. I don't care if you attempt to play 24/7. If you think you have to play like a chicken and be online 24/7 because you can't protect yourself from others in any other way so be it. 7. Whine and complain on how someone is playing or acting and your guaranteed to end up on my ignore/AnimalDung list. If you think that only way you can get my attention is to bring a complaint into a public forum and discredit me or the server expect to get your account on the server suspended. This is one of the toughest and most prestige full game of the year if you can't handle it then go back to playing StarCraft and Diablo 2 and use your hacks to gain your powers. 8. No buyouts or continually running scripts with the sole purpose of keeping another player out of the game, make resources unavailable, or hamper server performance. 9. I’m aware of the bug which prevents most people from using the tournament mode death limit function. There are ten death’s allowed per player in this game. Each time you’re podded = 1 death. However the mechanics of the game will allow a player to enter another ship if he/she wasn’t SD’d after kill #10, and they could indeed be killed for kills 11 and up. I’ve decided to deal with this by letting the game mechanics do their job. 8 pods will equal 8 deaths, but the player is not down and out unless they are SD’d. This means a player can have 20 deaths, but if not SD he is still in the game.** Edit ** This has now been fixed. As I understand it now the way I have settings, if your pod explodes = 1 death loosing but your ship does not = 1 death.10. No substitutions after the game starts. You have 7 days for your team to enter the game. After 7 days the game is closed and if you're not in, you're not getting in. If you care to enter a team late, you can do so as long as it's not after the 7 day limit. 11. After the game has started no team can replace any of its traders with a replacement. So if one trader has to withdraw from the game his team will have to continue without him. 12. Players must preregister with the game op and will not play under alias. Team captains will submit the names of the players to the gameop, who will enter each player into the game, and email them their passwords. This also means that the gameop has to be given a clear way to contact each member of the team. Gameop will not under any circumstances give the password of a player to someone other than the player him/herself. I reserve the right to change or alter any of these rules up until the game starts. Helix has set the game to 10 deaths each. The game is over when one corp is left standing.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Jan 22, 2012 8:30 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
Version : 3.30 GOLD MBBS Host type : TWGS Age of game : 0 Days Days since start : 0 Days Delete if idle : 30 Days Players in game : 2 of max 500 Good Players % : 100 Aliens in game : 0 of max 0 Good Aliens % : N/A Ports in game : 19448 of max 24000 Value of ports : 915107 Planets in game : 1 of max 6000 Percent w/ Citadels : 0 Ships in game : 1 of max 2000 Corps in game : 0 Figs in game : 691 Mines in game : 0 Game type : Open Game Time : 01/11/40 03:20:18 AM Time per day : ** Turns per day : 3000 Planetary Trade % : 100% Steal from Buy Port : Yes Initial Fighters : 500 Clear Busts Every : 1 Days Initial Credits : 200000 Last Bust Clear : 01/11/40 Initial Holds : 30 Multiple Photon fire : No Sectors in game : 30000 Display StarDock : Yes Start with planet : No Classic Ferrengi : No Production Rate : 200% Classic Aliens : No Tournament Mode : Off Max Regen per Visit : 100% Days To Enter : 30 Days Invincible Ferrengal : No Maximum deaths : 10 High Score Mode : On demand High Score Type : Values Rankings Mode : On demand Rankings Type : Values & Titles Entry Log Blackout : None Game Log Blackout : None Port Report Delay : No Delay Ship Attack/Move : Constant (250 ms) Planet Move : None Other Attack : None Rob/Steal : None Photon Launch : None Photon Blast : None Ship IG : None Planetary IG : None Dock/Depart : None Land/Takeoff : None Drop/Take Mines : None Drop/Take Figs : None Planet Transport : None Ship Transport : None EtherProbe Move : None GenTorp Launch : None
Latency : 250 ms Input Bandwidth : 512 Kps Broadband Output Bandwidth : 512 Kps Broadband Allow MegaRob Bug : Yes MinimumLoginTime : None MBBS Combat Mode : Yes Inactivity Timeout : 300 Sec Colonist Regen Rate : 70000 Max Course Length : 47 Max Planets per Sector : 4 Photons Disable Players : Yes Max Players per Corp : 5 Photon Duration : 2 Sec Max Ships per Sector : 0 Debris Loss Percent : 90% Steal Factor : 70% Rob Factor : 50% Port Production Max : 32760 Radiation Lifetime : 1 Days Fighter Lock Decay : 1440 Min Max Terra Colos : 100000000 Cloak Fail Rate : 3% Turn Accumulation : 2 days Capture Fail Percent : 50% Podless Capture Mode : Never Allow Aliases : Yes Max Bank Credits : 5,000,000 cr Show Whos Online : Yes Alien Sleep : Active Interactive Sub-prompts : Yes FedSpace Photons : No Death Delay : Yes Last Extern Day : 01/10/40 Deaths Per Day : 0 Startup Asset Dropoff : No dropoff Tavern Announcement : 100 cr Psychic Probe : 10,000 cr Reregister Ship : 5,000 cr Planet Scanner : 30,000 cr Citadel Transport Unit : 50,000 cr Atomic Detonator : 15,000 cr Citadel Transport Upgrade : 25,000 cr Corbomite : 1,000 cr Genesis Torpedo : 20,000 cr Ether Probe : 30,000 cr Armid Mine : 1,000 cr Photon Missile : 80,000 cr Limpet Mine : 20,000 cr Limpet Removal : 10,000 cr Beacon : 100 cr Cloaking Device : 25,000 cr TypeI TWarp : 50,000 cr Mine Disruptor : 6,000 cr TypeII TWarp : 80,000 cr Holographic Scanner : 25,000 cr Twarp Upgrade : 10,000 cr Density Scanner : 2,000 cr
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Jan 22, 2012 8:30 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
We can still use some players to form up a few more teams. Time is getting short.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Jan 22, 2012 8:38 am |
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Mongoose
Commander
Joined: Mon Oct 29, 2001 3:00 am Posts: 1096 Location: Tucson, AZ
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Re: Fire 2012 Tournament
When does it begin?
_________________ Suddenly you're Busted!
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Sun Jan 22, 2012 5:33 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
Somehow in the thread moving that date was lost. February 1 at 8pm EST
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Jan 22, 2012 5:34 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1396 Location: Canada
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Re: Fire 2012 Tournament
Fire Bump I'd hate to be a pain, but I think that teams need to be finalized P.D.Q. With the bang 1 week away, I'm sure the CEO's would like to get their respective teams organized and practiced. Just sayin
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Tue Jan 24, 2012 7:37 am |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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Re: Fire 2012 Tournament
Yeah, we'd hate to win too easily.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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Tue Jan 24, 2012 10:13 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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Re: Fire 2012 Tournament
When will the teams be locked down? It would be nice if we are to get a Draftee or 2 that we have a chance to practice a few times
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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Tue Jan 24, 2012 10:20 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
LoneStar wrote: Fire Bump I'd hate to be a pain, but I think that teams need to be finalized P.D.Q. With the bang 1 week away, I'm sure the CEO's would like to get their respective teams organized and practiced. Just sayin Helix?
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Tue Jan 24, 2012 10:26 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1396 Location: Canada
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Re: Fire 2012 Tournament
Runaway Proton wrote: Helix? Not sure what has happened, but his server appears to be down, along with his web site.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Wed Jan 25, 2012 6:33 am |
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Comet
Commander
Joined: Thu Oct 17, 2002 2:00 am Posts: 1158
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Re: Fire 2012 Tournament
Garbage.... It's complete garbage.. everyone should go with Frontier FIOS or highspeed DSL LOL! Yeah, if were gonna get this together hopefully it's soon. VID and LS why don't we just do our own team
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Wed Jan 25, 2012 4:26 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: Fire 2012 Tournament
I'll be honest, I was given this edit by Helix and asked to run it. With the exception of him asking for a ship edit, it's been much the same, and since he's been handleing the edit I"ve not paid much attention. With his dissappearance, I guess I need to step up and get this running.
I will run what's on my server right now, new random seed. I do like to move dock and create a SBB port using Vid's setup script or something like that. Those are the only changes I can think of from what's currently banged.
I'm also supposed to assign passwords to each player like we did with BOTE so I need to make sure I have each of your emails. This is a no alias game.
7 days left, and I'd still like to see some more players step up.
RP
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Wed Jan 25, 2012 7:57 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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Re: Fire 2012 Tournament
Runaway Proton wrote: I'll be honest, I was given this edit by Helix and asked to run it. With the exception of him asking for a ship edit, it's been much the same, and since he's been handleing the edit I"ve not paid much attention. With his dissappearance, I guess I need to step up and get this running.
I will run what's on my server right now, new random seed. I do like to move dock and create a SBB port using Vid's setup script or something like that. Those are the only changes I can think of from what's currently banged.
I'm also supposed to assign passwords to each player like we did with BOTE so I need to make sure I have each of your emails. This is a no alias game.
7 days left, and I'd still like to see some more players step up.
RP We also discussed Terra, 500K colies to start, max up to 1M, with a regen of 25K a day.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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Wed Jan 25, 2012 8:01 pm |
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