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 April Monthly Challenge Tourney 
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Unread post Re: Monthly Challenge Tourney
Still time to get some practice in. I am going rebang a stock MBBS edit 5k sectors /1.2k turns. It will open at 12noon Eastern time. Everyone is invited to come practice.

I also have a script from boo based on LS's game start but modified extensively by me and Sing. It will set the the ss channel, mow to dock using a random door, join the corp.

Hit me up in a PM if you want a copy for practice.

If you want to chat about it, teamspeak style: ts3.booinc.org

Server address: twgs1.booinc.org:23. Game Z

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Sat Mar 23, 2013 4:40 am
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Gunnery Sergeant

Joined: Fri Feb 01, 2013 8:06 pm
Posts: 29
Unread post Re: Monthly Challenge Tourney
I need a list of games to choose from...

I understand part of this deal is to choose a random edit, but, I would rather not pick a game that is setup to be an unlim.

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Sat Mar 23, 2013 5:29 am
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Unread post Re: Monthly Challenge Tourney
SilverFlow wrote:
I need a list of games to choose from...

I understand part of this deal is to choose a random edit, but, I would rather not pick a game that is setup to be an unlim.


Here is a list of edits. http://www.tw2002.info/edits/twafiles.php The only requirements are that the game have 5000 sectors and 1200 turns per day with a 2 day turn bank. and you have to choose from the v1 twa files.

You choose an edit, import it. on the big bang you choose 5000 sectors and a random seed, bang the game.

General Editor 1 (G),
1. set turns for 1200

General Editor 2 (H),
1. set interactive subprompts to on
2. set the game to closed (you will open it manually at game start)
3. set turn accumulation to 2 days
4. turn off ship delays (5 = None)
5. set clear busts every 1 day

General Editor 3 (I)
1. Set death delay to yes
2. Set rob delay to no

Gold Menu 3 (Aliens)
Just delete all of them that are there

You need to export the twa file after you have made any changes to the edit (ships, planets and/or the ones above) and make it available to us on the 31st of March. That is when we, the players, see the edit and its settings. (those settings above are normal for a tourney)

On April 1st, you will open the game. (7-9pm eastern time would be preferred)

If you want to change settings other than those above, have at it. Just remember the edits you choose from already are mostly balanced.

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Sat Mar 23, 2013 6:01 am
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Unread post Re: Monthly Challenge Tourney
Micro is in!

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Sat Mar 23, 2013 9:36 am
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Unread post Re: Monthly Challenge Tourney
Just to be clear if any member of boo, inc! want to play, they are in the boo group automatically if they want to be. And if we get more people that want to play we will fit them in no matter what it takes.

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Sat Mar 23, 2013 9:39 am
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Unread post Re: Monthly Challenge Tourney
I just read Cruncher was out until June, Tweety also may not play (but I hope he does).

So we still need a couple of more players to field 2 - 6 man teams and 8 more players for 3 - 6 man teams.

Game starts next monday on April 1st, plenty of time to sign-up

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Sat Mar 23, 2013 11:44 am
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Unread post Re: Monthly Challenge Tourney
Okay, sunday March 31st we will have the info on the edit. Tourney will start on April 1st. Still waiting for the start time from Silverflow.

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Thu Mar 28, 2013 9:50 am
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Commander

Joined: Thu Oct 17, 2002 2:00 am
Posts: 1010
Unread post Re: Monthly Challenge Tourney
Helix wrote:
Okay, sunday March 31st we will have the info on the edit. Tourney will start on April 1st. Still waiting for the start time from Silverflow.


Count me out. Back to 12+ hour days at work. Sorry.


Thu Mar 28, 2013 9:07 pm
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Unread post Re: Monthly Challenge Tourney
Comet wrote:
Helix wrote:
Okay, sunday March 31st we will have the info on the edit. Tourney will start on April 1st. Still waiting for the start time from Silverflow.


Count me out. Back to 12+ hour days at work. Sorry.

No problem

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Thu Mar 28, 2013 9:43 pm
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Gunnery Sergeant

Joined: Fri Feb 01, 2013 8:06 pm
Posts: 29
Unread post Re: Monthly Challenge Tourney
7pm EST Start Time. Monday April 1st


Dont know my work schedule for Monday yet.
Most likey I can be around.

If not.. I will let everyone know.

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icq #: 662769102
email: silverflow.tw@gmail.com


Thu Mar 28, 2013 11:27 pm
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Gunnery Sergeant

Joined: Fri Feb 01, 2013 8:06 pm
Posts: 29
Unread post Re: April Monthly Challenge Tourney
Edit is out.

Pirates Final

Practice game up on server.

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icq #: 662769102
email: silverflow.tw@gmail.com


Sat Mar 30, 2013 11:08 pm
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Unread post Re: April Monthly Challenge Tourney
SilverFlow wrote:
Edit is out.

Pirates Final

Practice game up on server.


We need you to export the edit to a TWA and post it please.

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Sun Mar 31, 2013 12:11 am
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Gunnery Sergeant

Joined: Fri Feb 01, 2013 8:06 pm
Posts: 29
Unread post Re: Monthly Challenge Tourney
Helix wrote:
SilverFlow wrote:
I need a list of games to choose from...

I understand part of this deal is to choose a random edit, but, I would rather not pick a game that is setup to be an unlim.


Here is a list of edits. http://www.tw2002.info/edits/twafiles.php The only requirements are that the game have 5000 sectors and 1200 turns per day with a 2 day turn bank. and you have to choose from the v1 twa files.

You choose an edit, import it. on the big bang you choose 5000 sectors and a random seed, bang the game.

General Editor 1 (G),
1. set turns for 1200

General Editor 2 (H),
1. set interactive subprompts to on
2. set the game to closed (you will open it manually at game start)
3. set turn accumulation to 2 days
4. turn off ship delays (5 = None)
5. set clear busts every 1 day

General Editor 3 (I)
1. Set death delay to yes
2. Set rob delay to no

Gold Menu 3 (Aliens)
Just delete all of them that are there

You need to export the twa file after you have made any changes to the edit (ships, planets and/or the ones above) and make it available to us on the 31st of March. That is when we, the players, see the edit and its settings. (those settings above are normal for a tourney)

On April 1st, you will open the game. (7-9pm eastern time would be preferred)

If you want to change settings other than those above, have at it. Just remember the edits you choose from already are mostly balanced.



TWA was downloaded straight from this site.. only changes made were straight from this post.


Attachments:
Pirates Final.TWA [160.82 KiB]
Downloaded 90 times

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icq #: 662769102
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Sun Mar 31, 2013 6:45 am
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Unread post April Monthly Challenge Tourney - Settings
Thanks Silverflow!

Here are the game settings, planet and ship specs for those who can't load the TWA to see the specs. The TWA posted for this game is from the v1xx Updated group so the twa has ship and planet settings created using Proms/Vids makeansi for v1 servers


********************************************************************************
Pirates (Final) - 5000 sectors - 1200 turns
--------------------------------------------------------------------------------
Tournament mode is ON.
Days to enter: 0 days Max deaths: 10
Age of Game: 0 days Game banged on: Sun Mar 31 2013
Closed game? false Extern last ran on: Sat Mar 30 2013
Sectors: 5000 Max users: 200
Max ships: 800 Max ports: 3000
Max planets: 250 New player planets? false
Turns per day: 1200 Turn bank: 2 days
Time limit per day: Unlim min Time penalty: 0 min/logon
Starting credits: 10,000cr Starting holds: 50
Starting figs: 1000 Death delay? true
Radiation duration: 1 days NavHaz clear rate: 25% / day
Times Class0/9 Blown: 0 Cloak failure rate: 0%
Port regen: 50% / day Port regen max: 100% / visit
Max product: 32,760 units Built port density: 95%
One-way warp density: 5% Two-way warp density: 20%
Max course length: 45 Fighter lock decay: 1440s
Terra max colos:100,000,000 Terra regen rate: 50,000 colos/day
Squatters: 2 ships/sec Corp size: 6 users/corp
Planetary nego: 100% Planets per sector: 3
Photon duration: 3s Fedsafe Photons? true
Multi photons? true Photon cost: 100,000cr
Gold mode? true MBBS mode? true
Steal from buy? true Steal delay? false
Steal Factor: 70% Rob factor: 50%
Busts clear every: 1 days Last bust clear: Sun Mar 31 2013
Bubbles: 6
Min size: 100 Max size: 125
Min links: 1 Max links: 4
Min tunnel depth: 0 Max tunnel depth: 0
Ship reregistry cost: 5000cr Cloak cost: 25,000cr
Armid mine cost: 500cr Limpet mine cost: 40,000cr
Beacon cost: 100cr Limpet removal cost: 5000cr
Genesis torp cost: 25,000cr Atomic det cost: 15,000cr
Density scanner cost: 2000cr Holo scanner cost: 50,000cr
Corbomite cost: 1000cr Planet scanner cost: 30,000cr
Ether probe cost: 3000cr Mine disruptor cost: 6000cr
Planet xport cost: 50,000cr Plnt xport upg cost: 25,000cr
TWarp I drive cost: 50,000cr TWarp II drive cost: 80,000cr
Twarp upgrade cost: 40,000cr Psychic probe cost: 10,000cr
Internal aliens? false Internal Ferrengi? false
--------------------------------------------------------------------------------
[color=#FF8000][size=150]

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Last edited by Helix on Tue Apr 02, 2013 10:52 am, edited 3 times in total.



Sun Mar 31, 2013 8:57 am
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Unread post Re: April Monthly Challenge Tourney
The tourney is on, so far 4 Flying Aces are going to kick 1 Boo's Butt :) Still waiting for the rest of the boo team and any others that want in.

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Mon Apr 01, 2013 6:49 pm
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