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Haunted Halloween 2013
http://classictw.com/viewtopic.php?f=59&t=34105
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Author:  zipp [ Mon Nov 04, 2013 9:51 pm ]
Post subject:  Re: Haunted Halloween 2013

Big D wrote:
We found 3 new bugs in this game in version 2



You need to post them, if you haven't already.

Would you please talk to your corpies about using racist epithets on fed com. I don't believe that is necessary.

Author:  Star Killer [ Mon Nov 04, 2013 10:20 pm ]
Post subject:  Re: Haunted Halloween 2013

zipp wrote:
Would you please talk to your corpies about using racist epithets on fed com. I don't believe that is necessary.



Agreed and I already spoke to the person involved in it.
sk

Author:  zipp [ Tue Nov 05, 2013 1:08 am ]
Post subject:  Re: Haunted Halloween 2013

Star Killer wrote:
zipp wrote:
Would you please talk to your corpies about using racist epithets on fed com. I don't believe that is necessary.



Agreed and I already spoke to the person involved in it.
sk



Thanks man
8)

Author:  Astrochimp [ Wed Nov 06, 2013 7:46 am ]
Post subject:  Re: Haunted Halloween 2013

Don't know if we have someone who can officially concede, but I think we're done... Good game corp 2

Author:  Archy [ Wed Nov 06, 2013 7:56 am ]
Post subject:  Re: Haunted Halloween 2013

well done corp 2. Thanks for the game :)

Author:  Big D [ Wed Nov 06, 2013 11:05 am ]
Post subject:  Re: Haunted Halloween 2013

zipp wrote:
Big D wrote:
We found 3 new bugs in this game in version 2



You need to post them, if you haven't already.

Would you please talk to your corpies about using racist epithets on fed com. I don't believe that is necessary.


1) Naw. I won't post them. I will discuss them with JP if he is intrested in fixing them and under the right conditions.

2) I'm not CEO and I'm a red bot. You best talk to Vid or Bud about that because they seem to be the ones in control.

Author:  Big D [ Wed Nov 06, 2013 11:14 am ]
Post subject:  Re: Haunted Halloween 2013

This game was held on a server where the sysop didn't really care if it went right or not, on a version that tournaments shouldn't even be held on, and with an edit that was just pure crap.
The outcome had nothing to do with any of the 3 things above though.
The reason corp 2 won is because corp 1 was was disorganized, didn't work well at all together, and made way too many rookie mistakes. I can teach 1 or 2 players at a time but I can't teach 6 or 7 at a time. Any tournament game I get into from this point on will be corp sizes 6 or less and it will be on a tournament worthy edit and not some crappy edit where the best red ship has planet defense bonus and no death delay. Oh, and it won't be on a v2 server unless JP fixes some of these major bugs.

Good game corp 2.

Author:  Kewlbreeze [ Wed Nov 06, 2013 11:20 am ]
Post subject:  Re: Haunted Halloween 2013

Big D wrote:
This game was held on a server where the sysop didn't really care if it went right or not, on a version that tournaments shouldn't even be held on, and with an edit that was just pure crap.
The outcome had nothing to do with any of the 3 things above though.
The reason corp 2 won is because corp 1 was was disorganized, didn't work well at all together, and made way too many rookie mistakes. I can teach 1 or 2 players at a time but I can't teach 6 or 7 at a time. Any tournament game I get into from this point on will be corp sizes 6 or less and it will be on a tournament worthy edit and not some crappy edit where the best red ship has planet defense bonus and no death delay. Oh, and it won't be on a v2 server unless JP fixes some of these major bugs.

Good game corp 2.


:lol: Surprise Surprise.

GG C1

Author:  Comet [ Wed Nov 06, 2013 1:04 pm ]
Post subject:  Re: Haunted Halloween 2013

Big D wrote:
This game was held on a server where the sysop didn't really care if it went right or not, on a version that tournaments shouldn't even be held on, and with an edit that was just pure crap.
The outcome had nothing to do with any of the 3 things above though.
The reason corp 2 won is because corp 1 was was disorganized, didn't work well at all together, and made way too many rookie mistakes. I can teach 1 or 2 players at a time but I can't teach 6 or 7 at a time. Any tournament game I get into from this point on will be corp sizes 6 or less and it will be on a tournament worthy edit and not some crappy edit where the best red ship has planet defense bonus and no death delay. Oh, and it won't be on a v2 server unless JP fixes some of these major bugs.

Good game corp 2.



Yes it was a good game. Good game folks!

Author:  Star Killer [ Wed Nov 06, 2013 3:41 pm ]
Post subject:  Re: Haunted Halloween 2013

good game all. Im not going to comment on any players in my corp. but I will say its telling that the only fun I had in the whole game was the last 15 mins I played where I took 5 deaths b4 I was finally photoned and killed. there are many players on my corp that I would like to corp with again and a few that I prob wout.

nice win aces and el


sk

Author:  Trader_Vic [ Thu Nov 07, 2013 7:35 am ]
Post subject:  Re: Haunted Halloween 2013

All in all good game! It was fun. This game was a Space Ghost edit and was played as a tribute to him. He had a lot of whacky edits. I enjoyed it. Thanks guys! TV

Author:  Comet [ Thu Nov 07, 2013 6:13 pm ]
Post subject:  Re: Haunted Halloween 2013

Do I get a decal for being part of the HHT 2013 Champions? :)

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