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 Subspace Crawler -> To Grimy's 
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Unread post Re: Subspace Crawler -> To Grimy's
This is not the forum for name calling, or "truth" that resembles it. Either post something constructive related to scripting, or open a thread in Smack.

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Sun Apr 12, 2009 8:07 pm
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Unread post Re: Subspace Crawler -> To Grimy's
Legion wrote:
So. either the target corp has to have almost constant chatter since you will only be listening to the specific channel for a couple seconds (and for almost the whole day) - which Ive never seen.
or
extremely to the 87th power .. lucky.


That... or you are simple and predictable.... you decide... (I already know....lol)


Tue Apr 14, 2009 1:54 am
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Unread post Re: Subspace Crawler -> To Grimy's
Jimdorsin wrote:
Legion wrote:
So. either the target corp has to have almost constant chatter since you will only be listening to the specific channel for a couple seconds (and for almost the whole day) - which Ive never seen.
or
extremely to the 87th power .. lucky.


That... or you are simple and predictable.... you decide... (I already know....lol)


As EP said earlier, and now I'm echoing it, this is the Script section. Let's keep it on target without making digs at others. That's what the smack talk forum is for.

Thank you.

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Tue Apr 14, 2009 10:00 am
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Unread post Re: Subspace Crawler -> To Grimy's
Not sure why I said that here....dont honestly remember posting it.... I officially apologize for it


Wed Apr 15, 2009 11:45 pm
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Unread post Re: Subspace Crawler -> To Grimy's
then of course add in the teams that avoid sub chat most of the time and use either icq or other IM service as well as those set with microphones and speakers using something like 'teamchat' (?) or another online voice communication system? :lol:


Wed Apr 22, 2009 5:42 am
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Unread post Re: Subspace Crawler -> To Grimy's
Time. Tells. All Tales.. I thought the date and the Views expresed was intresting. Could The Code Kaus posted Be improved upon???Wow lile last year?

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Thu Dec 16, 2010 9:39 pm
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Unread post Re: Subspace Crawler -> To Grimy's
of course

send "'all qss*"

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Fri Dec 17, 2010 9:26 pm
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Unread post Re: Subspace Crawler -> To Grimy's
Parrothead wrote:
of course

send "'all qss*"


The bigger the corp the faster you find it. :P


Fri Dec 17, 2010 10:15 pm
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Unread post Re: Subspace Crawler -> To Grimy's
Singularity wrote:
That isn't the kind of thing you use to win, since it has such a low hit rate and it's crazy easy for ppl to switch SS chans. It's the kind of thing you have fun with, and if you get lucky and it provides some info then you can use it to create a little chaos.


8 player corp in a 1500 turn game on day 1. Turns finished in say 2 or 3 hours?

Task = crawl sub space and send "all qss" and wait 2 seconds for a response "You must be logged into this bot" (It can be done in 1.5 seconds but we'll say 2)

Corpie one task = 1 thru 10,000
Corpie two task = 10,001 thru 20,000
Corpie three task = 20,001 thru 30,000
Corpie four task = 30,001 thru 40,000
Corpie five task = 40,001 thru 50,000
Corpie six task = 50,001 thru 60,000
Corpie seven task = ZTM (30k sectors aproximately 4.5 hours)
Corpie eight task = watch reactions of other corps

(20,000 seconds = 5.5 hours)

So the task of a ZTM takes just a bit less time than the task of getting all of the opposing corps sub channels. And that's only if you go thru all 60k channels before you find them, so it could be less time. There might be someone recognize that you did it, but prolly not if done in the middle of the night.

I think this is something that could contribute to a win. We'll find out soon enough, because I'm betting not everyone has changed their mombot script yet. and all it takes is one person with the old module that sends "You must be logged into this bot". :P


Sat Dec 18, 2010 12:59 am
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Unread post Re: Subspace Crawler -> To Grimy's
Still burns me that JP added a decay to prevent this without any real notification solely based on bitching.

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Wed Sep 17, 2014 6:10 pm
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Unread post Re: Subspace Crawler -> To Grimy's
Is it known exactly how the decay works?

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Thu Sep 18, 2014 1:03 pm
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Unread post Re: Subspace Crawler -> To Grimy's
Mongoose wrote:
Is it known exactly how the decay works?


Adds a delay to switching ss if done in succession.

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Thu Sep 18, 2014 2:58 pm
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Unread post Re: Subspace Crawler -> To Grimy's
I mean, what rate of switching will trigger it, and how long does it last?

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Thu Sep 18, 2014 3:31 pm
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Unread post Re: Subspace Crawler -> To Grimy's
Doesn't say how long it is...
Subject: Corp message handling

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Thu Sep 18, 2014 8:48 pm
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Unread post Re: Subspace Crawler -> To Grimy's
I wrote this little script to check out the delays.
It can be modified to trigger on the timer message when you exceed the limit of tries.

This is a basic script to do such a task.


Attachments:
File comment: This script was made to test Sub-space changing for a timer message in v2 servers.
_vid_SS_Changer.ts [2.61 KiB]
Downloaded 646 times

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