Re: Question about Twgs Nodes
SourDiesel wrote:
Ok it was somebodys relog script. not sure why it filled up 9 nodes Connecting.. Shutting down. but it stopped after 1 player logged back in
. TY for help all
Nod, so it was someone trying to connect. Nothing to worry about, that sort of thing happens a lot.
The reason it fills multiple nodes is because the old node hasn't recognized that they're gone. It won't
do that until they're actually logged into the game, or until the node times out. But since they keep
relogging, new nodes keep getting used.