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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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View Game Settings
When a game is closed and the player gets the xx time to start message, it would be helpful to continue to be able to see the game settings to help determine if you wish to play the game. As it appears the player has to return after xx time to view the settings of a game that they may have bypassed to play another.
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/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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Sun Mar 18, 2012 6:12 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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Re: View Game Settings
Promethius wrote: When a game is closed and the player gets the xx time to start message, it would be helpful to continue to be able to see the game settings to help determine if you wish to play the game. As it appears the player has to return after xx time to view the settings of a game that they may have bypassed to play another. Not even sure it shows the scheduled start time,.. I've never looked from the player side of things. But yes it would be nice to be able to see the game stats of the "coming soon" games.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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Sun Mar 18, 2012 6:48 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1837 Location: Guam USA
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Re: View Game Settings
I run Archies Describe cmd , it makes a copy of the Tmenu * screen with a few missing parts , but most of the info can be found from the main menu with the '!' key and game letter. Attachment:
File comment: Edit the path so the cmd works on your system , then put it into EIS/TWGS directory and make a shortcut on your desktop.
DescribeTW.zip [2.02 KiB]
Downloaded 679 times
Edit the path so the cmd works on your system , then put it into EIS/TWGS directory and make a shortcut on your desktop.
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
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Sun Mar 18, 2012 6:55 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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Re: View Game Settings
I agree Prom, it is nice that there is a script that can do this but since "*" is already there allowing access to that info prior to starting seems a better option than forcing Sysop's to run yet another script.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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Sun Mar 18, 2012 7:27 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
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Re: View Game Settings
I'll consider this. You can get info about the game from the main menu using the $ command as well, in xml format. And a gameop could provide that info if they want to go to the trouble. But it would be easiest for TWGS to handle this.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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Sun Mar 18, 2012 9:02 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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Re: View Game Settings
I was thinking of a pause with a space to clear the "will start in xx time" and continue as normal on viewing the settings as if the game was open.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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Sun Mar 18, 2012 9:09 pm |
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Helix
Ambassador
Joined: Wed Nov 12, 2008 8:57 am Posts: 3554 Location: Long Beach, CA
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Re: View Game Settings
John Pritchett wrote: I'll consider this. You can get info about the game from the main menu using the $ command as well, in xml format. And a gameop could provide that info if they want to go to the trouble. But it would be easiest for TWGS to handle this. Actually we were talking the other night, what we need is a way to get ship info, planet info and info on the aliens in XML format so we could post somewhere on our sites. Look at this example. Xenop... (I dont remember the name) created a tool to pull that info out of the data files, and that is how I pulled settings, planet info, ship info and alien info for each TWA in the twa db project. http://helixtw.podzone.org/twa_db/twa_db_project.htmlI will PM you the tools john so you can see them, (The man asked me not to post them publically) H
_________________ Helix Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars. Lest we forget I had to ask myself WWSGD?
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Sun Mar 18, 2012 9:37 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
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Re: View Game Settings
As I discussed in PM, that stuff is coming, because I need it for my own work on integrating TWGS with the TW museum and Jumpgate. At some point, all of this will be generated for you automatically as part of Jumpgate. That's the plan, and all of the details on how to do it have been worked out now, it's just a matter of getting it done.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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Sun Mar 18, 2012 10:05 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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Re: View Game Settings
T0yman wrote: I agree Prom, it is nice that there is a script that can do this but since "*" is already there allowing access to that info prior to starting seems a better option than forcing Sysop's to run yet another script. I couldn't get to the "*" command or the "S" to "View Game Settings" when the game was closed - just the message on when it would start. I could only go back to the game selection menu.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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Mon Mar 19, 2012 11:58 am |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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Re: View Game Settings
Promethius wrote: T0yman wrote: I agree Prom, it is nice that there is a script that can do this but since "*" is already there allowing access to that info prior to starting seems a better option than forcing Sysop's to run yet another script. I couldn't get to the "*" command or the "S" to "View Game Settings" when the game was closed - just the message on when it would start. I could only go back to the game selection menu. Yea, I think I might not have been clear... was just saying since it is there why should we create something new. Just move where the message when the game is closed so that screen is available.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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Mon Mar 19, 2012 1:32 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1837 Location: Guam USA
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Re: View Game Settings
Promethius wrote: T0yman wrote: I agree Prom, it is nice that there is a script that can do this but since "*" is already there allowing access to that info prior to starting seems a better option than forcing Sysop's to run yet another script. I couldn't get to the "*" command or the "S" to "View Game Settings" when the game was closed - just the message on when it would start. I could only go back to the game selection menu. That is exactly why I suggested the Discribe.cmd it writes it to an area that can be viewed while the game was closed.
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
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Mon Mar 19, 2012 7:41 pm |
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Helix
Ambassador
Joined: Wed Nov 12, 2008 8:57 am Posts: 3554 Location: Long Beach, CA
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Re: View Game Settings
Would exporting settings to the game description fit the bill?
H
_________________ Helix Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars. Lest we forget I had to ask myself WWSGD?
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Mon Mar 19, 2012 7:52 pm |
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Helix
Ambassador
Joined: Wed Nov 12, 2008 8:57 am Posts: 3554 Location: Long Beach, CA
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Re: View Game Settings
This is what I will be using to post Game Settings (Ship settings, planet settings and alien settings when john gets those going) its simple, fairly easy to set up and manage. It would require one css file for each type of game info (settings, aliens, planets and ships) the formatting is completely up to you. Here is the link to the www docs http://www.w3schools.com/xml/xml_display.aspH
_________________ Helix Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars. Lest we forget I had to ask myself WWSGD?
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Tue Mar 20, 2012 9:38 pm |
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