I have been cleaning up troubles from a handful of players ..
seems someone is teaching how to install twx proxy
(the blind leading the blind).
To properly install software , let its installer choose the path or it must go into the Root directory structure :
C:/ directory style , not on the desktop , the desktop is for short cuts.
That leads to bigger problems.
I suggest C:/DownLoads for anything you download
and C:/UnZipped for anything you unzip.
So TWX would probably end up in C:/UnZipped/TWX_Proxy
Post Setting up Swath & TWX
I use Swath and TWX , so this is my setups.
This will make the transaction for Swath users that much easier.
Start both TWX & Swath , now every game you play you will need
to make a database .. one in Swath and one for Twx.
Use identical names (eg. VidsB : server name and game letter)
Swath will store This info normally in My Documents directory.
Twx will store it in twx/data.
Ok , Now lets setup ..
In Swath .. Each new game I have to set these (they default to other settings)
in Game Options :
Game ID --- make sure it is not set (not needed if using Twx anyways)
Hostname/IP Actual game Server address
Port Actual game Server port
Username or Password Leave blank
Sectors: (game max sectors)
Auto Login: NO <-- this is important
Run init script UN-CHECK <-- also important
Game Proxy settings <--- the MAIN change
Hostname/IP : localhost and Port 6060 (this will be twx's listening port)
So Twx scripts don't conflict with Swath
In Game Options / Miscellaneous
turn Haggle Setting OFF
Under Preferences / General
turn TransWarp when ready OFF (uncheck)
Ok , done here ..
Lets SetUp TWX now ...
Right click the icon in tool bar .. setup/program tab
first listening port is defaulted to 23
change this to = 6060 (needs to be different for each swath/twx combo pair
can be 6060,6061,6062 etc.)
Then check only these settings on this page :
Broadcast ...
Cache ....
Then go to server Tab
Add to make a DataBase
Fill in name of game (database to match swath one)
server address (real one)
port (real server port)
sectors = Max Game Sectors.
check Use login script
for now leave as is (later get 12_login from the Vids script pack)
Login Name
Password
Game letter
OK
OK
Now Back to Swath :
Press ON the LiteBulb & Parse incoming text and Game Proxy Mode.
Now CONNECT on Swath ( Making sure you see [Registered to #XXX] [Proxy] <-- This is now visible)
You are Not Online Yet!
Now lets go Online :
Double click green ball (TWX in Tool Bar) and connect for real.
Once in game
Check your CN Settings .. type CN and check options
1 - ON , 2 - off , 3 - off , 4 - anything other then 0 , 5 - on
6 - Yes , 7 - No , 9 - SPACE , A - Compact , B - No , C - Off
or Run _vid_startup found in the Vids script pack
Then its a matter of making macro's and ready your system for launching scripts.
In Swath Preferences / Scripts / Page 2
make sure TWX Proxy settings Script directory is pointing to your TWX scripts.
and at Top of Swath , the Tab marked Scripts / Script Tools / Reload All Scripts.
Thats about it.
At this point you are now using TWX with your Swath.
Script Sources :
http://www.navhaz.comhttp://www.tw2002.info/files/index.php