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Kaus
Gameop
Joined: Tue Nov 19, 2002 3:00 am Posts: 1050 Location: USA
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 Re: Oh the space debris!
Someone is butthurt and it isn't Lonestar. Probably should write your own scripts Cruncher so as to understand the mechanics of Gridding, along the same lines as understanding the dynamics of the game. Both things, if memory serves you love to talk about at an expert level while only having a marginal understanding. BTW still waiting on that throng of users coming back after the 2.0 implementations you spearheaded. Thanks again for the inconsistent delays and other improvements to the game. 
_________________ Dark Dominion TWGS Telnet://twgs.darkworlds.org:23 ICQ#31380757, -=English 101 pwns me=- "This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."
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| Wed Aug 27, 2014 1:07 am |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: Oh the space debris!
LoneStar wrote: Cruncher wrote: Loose change on other planets... hehe..
Easy come, easy go. Thanks for helping us debug the gridder, it's running fine tonight.
Pretty serious bug you got there: running a gridder and going AFK. Good luck with that! While all hopes of winning this game may have been lost that night, you guys had the opportunity to shut us out and definitively win the game yourselves that night as well, but instead your corp used all it's pod mothing a planet, when you had none to spare. With my entire corp #SD# it would have been very easy to haz/mine around fed, leave a player in each MSL exit running their IG. But no, your team rather than opt to win, you choose to use your last pods to moth. It's your fault you haven't won yet. So, for us right now, it's not about the win, but about testing our scripts against some very skilled competition. Our gridder podding you guys 4 times last night was pretty sweet, you must admit. 
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Wed Aug 27, 2014 8:56 am |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: Oh the space debris!
Kaus wrote: Someone is butthurt and it isn't Lonestar. Probably should write your own scripts Cruncher so as to understand the mechanics of Gridding, along the same lines as understanding the dynamics of the game. Both things, if memory serves you love to talk about at an expert level while only having a marginal understanding. BTW still waiting on that throng of users coming back after the 2.0 implementations you spearheaded. Thanks again for the inconsistent delays and other improvements to the game.  The "throng" is here... last count over 350 unique IP's logging onto my server. Not a week goes by when someone will take the time to thank me for hosting classic games with settings to discourage or disable the most aggressive scripts. I may not write TWX scripts, but I do have input in their development.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Wed Aug 27, 2014 9:10 am |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: Oh the space debris!
Cruncher wrote: Our gridder podding you guys 4 times last night was pretty sweet, you must admit.  Yes it was sweet. How much ore did you lose? and why did you stop gridding?
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Wed Aug 27, 2014 12:32 pm |
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Oso
Commander
Joined: Wed Apr 14, 2004 2:00 am Posts: 1324 Location: USA
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 Re: Oh the space debris!
Cruncher wrote: Kaus wrote: Someone is butthurt and it isn't Lonestar. Probably should write your own scripts Cruncher so as to understand the mechanics of Gridding, along the same lines as understanding the dynamics of the game. Both things, if memory serves you love to talk about at an expert level while only having a marginal understanding. BTW still waiting on that throng of users coming back after the 2.0 implementations you spearheaded. Thanks again for the inconsistent delays and other improvements to the game.  The "throng" is here... last count over 350 unique IP's logging onto my server. Not a week goes by when someone will take the time to thank me for hosting classic games with settings to discourage or disable the most aggressive scripts. I may not write TWX scripts, but I do have input in their development. Do you have 350 people playing on your server? If not, then there is no throng. I can get 350 unique IPs logging into my FTP server if I allow anonymous logons too.
_________________ Infecting others with a Polymorphic Virus since 1975.
Curing ignorance and terminal stupidity since 1999.
Questioning the intellectual abilities of three digit annual salary earners since 2015.
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| Wed Aug 27, 2014 1:33 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: Oh the space debris!
Oso wrote: Do you have 350 people playing on your server? If not, then there is no throng. I can get 350 unique IPs logging into my FTP server if I allow anonymous logons too.
Please, don't be jealous.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Wed Aug 27, 2014 2:54 pm |
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lewdpotato
Lieutenant J.G.
Joined: Sun Oct 28, 2001 2:00 am Posts: 347 Location: USA
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 Re: Oh the space debris!
How many fotons did you guys eat?
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| Wed Aug 27, 2014 3:14 pm |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: Oh the space debris!
I gotta say that I find this thread delightful, and in the very best traditions of the game. I had almost despaired of my fellows, and its really great to see back and forth smack, but especially to see stalwarts resurfacing to sling mud after the mandatory lurk period, the while declaiming total lack of interest and declaring "am never coming back".
Never say never!
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| Wed Aug 27, 2014 3:33 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Oh the space debris!
Kavanagh wrote: I gotta say that I find this thread delightful, and in the very best traditions of the game. I had almost despaired of my fellows, and its really great to see back and forth smack, but especially to see stalwarts resurfacing to sling mud after the mandatory lurk period, the while declaiming total lack of interest and declaring "am never coming back".
Never say never! If you like this thread, check this one out http://hyperspace.forums1.net/t567-who-s-gone
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| Wed Aug 27, 2014 3:46 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: Oh the space debris!
lewdpotato wrote: How many fotons did you guys eat? Only 2 that I know of, both mine. You'd have to verify with the "operator".
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Wed Aug 27, 2014 4:29 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: Oh the space debris!
LoneStar wrote: Cruncher wrote: Our gridder podding you guys 4 times last night was pretty sweet, you must admit.  Yes it was sweet. How much ore did you lose? and why did you stop gridding? Ore was great! We only went through 1M units. We stopped because we were out of turns. I got photoned twice, but then I go on saveme duty until top of hour, then out front again. We cashed everyone's turns down before starting. Plus, we had to get to sleep, R/L work in the AM ya know. 
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Wed Aug 27, 2014 4:35 pm |
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Kaus
Gameop
Joined: Tue Nov 19, 2002 3:00 am Posts: 1050 Location: USA
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 Re: Oh the space debris!
Cruncher wrote: The "throng" is here... last count over 350 unique IP's logging onto my server. Not a week goes by when someone will take the time to thank me for hosting classic games with settings to discourage or disable the most aggressive scripts.
I may not write TWX scripts, but I do have input in their development. I would love for you to quantify unique in a dynamically assigned world. Were you able to verify each IP was static with thier ISP? Do you have 350 users online at once or even better 350 unique players on your server? For clarification purposes you have user input into script design which IMHO doesn't qualify you to being an authoratative figure of the twx/game mechanics. I wish you would focus on what you're good at; bring JP back from the abyss that is his perpetual DGAF'ness and lack of follow-through. I understand real life, but real life isn't vaporware and that's what this perpetual beta 2.0 is at this point. That's also what the buggy revision of 1.0 was. But at least with 1.0 there was a vibrant community and we could work around the bugs. Personally I blame you for the above 2.0 mess. Your Jihad on 1.0 fanatics and the current state of the game when you decided to come out of retirement ran allot of qualified and dedicated players away; including myself. Your uneducated, opinionated and lastly unwarranted statements about how great the game would be if we only made it easier for you (given you didn't even know how to use TWX at the time) caught the only real time JP has ever given to this game in the last decade. So congrats Cruncher, you single handily killed what was left of TW and you're a poor sport to boot. \\Last off topic post, GL Hi5\\
_________________ Dark Dominion TWGS Telnet://twgs.darkworlds.org:23 ICQ#31380757, -=English 101 pwns me=- "This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."
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| Wed Aug 27, 2014 4:37 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: Oh the space debris!
Cruncher wrote: Plus, we had to get to sleep, R/L work in the AM ya know.  Code: Number of Moo2 planets popped ------------------------- Mark Iiift : 253 Uncle Jed : 0 Daisy Mae : 344 Some Yahoo : 1272 rider : 1927 Hellacious : 1
Corp 1 popped 344 Planets Corp 2 popped 3,453 Planet and you say the game isn't over 
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Wed Aug 27, 2014 6:57 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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 Re: Oh the space debris!
It isn't over, because you let them back in the game. You should have locked them out when you had the chance.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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| Wed Aug 27, 2014 7:41 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: Oh the space debris!
Micro wrote: It isn't over, because you let them back in the game. You should have locked them out when you had the chance. Oh, it's Over.. just not Over-over 
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Wed Aug 27, 2014 8:40 pm |
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