I was fooling around in an Alien Retribution game (game H) over at After Hours BBS when a script when wonky and I ran into an enemy fig. He had a grid defense TWarp script running that twarped him adjacent and photoned me. Lucky for me, 30 seconds later the new hour started so I got more turns back. Also lucky, his script had some problem which left him just sitting in the adjacent sector. So I went to SD, got a photon and photoned him back. Then I thought it would be fun to try and deny him turns by writing a TWX script to launch a photon every hour, on the hour. Since the photon wave in that game is 20 seconds, I played it safe and had my script launch the photon around XX:59:50. I thought that as long as the wave was still in effect, he would lose his turns when the hour flipped. I guess I was wrong because I got blown up.

Can anyone confirm what I believe happened? To lose turns, a player has to be in the photoned sector when the photon initially goes off NOT in the sector during ANY portion of the photon wave?
Thanks.