View unanswered posts | View active topics It is currently Wed Apr 15, 2026 2:18 am



Reply to topic  [ 5 posts ] 
 Photon wave and losing turns 
Author Message
Sergeant

Joined: Tue Dec 29, 2015 5:28 pm
Posts: 7
Unread post Photon wave and losing turns
I was fooling around in an Alien Retribution game (game H) over at After Hours BBS when a script when wonky and I ran into an enemy fig. He had a grid defense TWarp script running that twarped him adjacent and photoned me. Lucky for me, 30 seconds later the new hour started so I got more turns back. Also lucky, his script had some problem which left him just sitting in the adjacent sector. So I went to SD, got a photon and photoned him back. Then I thought it would be fun to try and deny him turns by writing a TWX script to launch a photon every hour, on the hour. Since the photon wave in that game is 20 seconds, I played it safe and had my script launch the photon around XX:59:50. I thought that as long as the wave was still in effect, he would lose his turns when the hour flipped. I guess I was wrong because I got blown up. :( Can anyone confirm what I believe happened? To lose turns, a player has to be in the photoned sector when the photon initially goes off NOT in the sector during ANY portion of the photon wave?

Thanks.


Mon Jan 04, 2016 12:28 pm
Profile
Gameop

Joined: Mon Jan 15, 2007 2:41 am
Posts: 342
Unread post Photon wave and losing turns
You would have to hit them with the photon right after the hour.


Sent from my iPhone using Tapatalk

_________________
Where Chaos Reigns TW Server
chaos-twgs.com:23


Wed Mar 02, 2016 10:05 pm
Profile ICQ
Commander
User avatar

Joined: Fri Jun 09, 2006 2:00 am
Posts: 1401
Location: Canada
Unread post Re: Photon wave and losing turns
Hi there.. I was trolling and this post brought back a fond memory :lol:

I wrote a script for this type of 'issue', a long, long, time ago called: LS_BRBv1.ts ...meaning 'be-right-back' (to foton you). Of course the player alias I was targeting at the time was: Black Rose ...hence the name of the script 'BRB' became: Black Rose Boogie.. hehe.. goodtimes

anyways. it's attached to this msg.. make sure you have a foton and are running from a lvl5 planet. Enjoy.


Attachments:
File comment: Black Rose Boogie v1.00
LS_BRBv1.ts [22.79 KiB]
Downloaded 493 times

_________________
----------------------------
-= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
Thu Mar 03, 2016 6:49 am
Profile ICQ YIM
Commander
User avatar

Joined: Wed May 01, 2013 11:28 pm
Posts: 1350
Location: Rural Indiana
Unread post Re: Photon wave and losing turns
LoneStar wrote:
Hi there.. I was trolling and this post brought back a fond memory :lol:

I wrote a script for this type of 'issue', a long, long, time ago called: LS_BRBv1.ts ...meaning 'be-right-back' (to foton you). Of course the player alias I was targeting at the time was: Black Rose ...hence the name of the script 'BRB' became: Black Rose Boogie.. hehe.. goodtimes

anyways. it's attached to this msg.. make sure you have a foton and are running from a lvl5 planet. Enjoy.


You know you can't stay away.....hehe

sk

_________________
Star Killer
USA(RETIRED)
Loyalty Above All Else Except Honor
Playing with integrity is more important than winning
HHT 2015 Champs: Cloud09
2015 Lottery Tournament Winning Team Member
2016 Big Game Draft Tournament Winning Team Member
HHT 2016 Champs: Cloud09
HHT 2021 Champs(Just For Showing Up)
HHT 2022 Champs(For 90mins of Play)

Star Killer's Ice9 TWGS
Viper's Pit V1 TWGS
Website: http://sk-twgs.com
Email: starkillerstwgs@yahoo.com
Discord: Star Killer#0358
Ice 9 V2 TWGS: SK-TWGS.COM PORT 2002
Viper's Pit V1 TWGS: V1.SK-TWGS.COM PORT 23
Now The Fastest TWGS in the West
https://www.facebook.com/StarKillersTradeWars/
To help offset the server(s) hosting bill donate via PayPal to: starkillerstwgs@yahoo.com


Thu Mar 03, 2016 7:39 am
Profile WWW
Sergeant Major

Joined: Mon May 11, 2015 8:36 am
Posts: 63
Unread post Re: Photon wave and losing turns
Black Knight wrote:
I was fooling around in an Alien Retribution game (game H) over at After Hours BBS when a script when wonky and I ran into an enemy fig. He had a grid defense TWarp script running that twarped him adjacent and photoned me. Lucky for me, 30 seconds later the new hour started so I got more turns back. Also lucky, his script had some problem which left him just sitting in the adjacent sector. So I went to SD, got a photon and photoned him back. Then I thought it would be fun to try and deny him turns by writing a TWX script to launch a photon every hour, on the hour. Since the photon wave in that game is 20 seconds, I played it safe and had my script launch the photon around XX:59:50. I thought that as long as the wave was still in effect, he would lose his turns when the hour flipped. I guess I was wrong because I got blown up. :( Can anyone confirm what I believe happened? To lose turns, a player has to be in the photoned sector when the photon initially goes off NOT in the sector during ANY portion of the photon wave?

Thanks.


Your best tactic for avoiding getting killed by me in the future is avoiding my grid. :)


Wed Mar 09, 2016 4:03 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 5 posts ] 

Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.