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Star Killer's TWGS NEWS
https://classictw.com/viewtopic.php?f=14&t=34784
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Author:  Star Killer [ Thu Feb 11, 2016 1:02 am ]
Post subject:  Star Killer's TWGS NEWS

It maybe necessary for me to temporarily shut down all other games on my server for the up coming Ice Tournament depending on how well the server handles the load. This tournament has the makings of being one of the largest played in years and I want to make sure there is enough bandwidth.

If i do shut them down all games will be resumed once the tournament is over.
It is also possible that same if not all of those games will be rebanged at that time as some of those games have gotten a little long in the tooth. if you have any questions please let me know.

sk

Author:  Star Killer [ Fri Feb 12, 2016 5:39 am ]
Post subject:  Re: Star Killer's TWGS NEWS

Also Wanted to add the that the server will be down this morning for a about an hour or so for some pre-tourney maint.


thanks

sk

Author:  Adept [ Sun Mar 20, 2016 12:48 am ]
Post subject:  Re: Star Killer's TWGS NEWS

Can't post in Game Rebangs, so posting here:

Quote:
Battle Star Death Match

30,000 Sectors
25,000 Turns
Tournament mode on set to deaths only.
Max Deaths = 10
3 day truce

This game was requested and the edit was set up by shadow.


Wanted to post a positive review of this new edit. I came into the game late; however, I found it to be an interesting and challenging edit. The overall theme was excellent. Of course our corp was taken out immediately following the expiration of our extended truce, but game play was awesome.

* Please make this edit publicly available.

Author:  Shadow2 [ Sun Mar 20, 2016 11:17 am ]
Post subject:  Re: Star Killer's TWGS NEWS

Adept wrote:
Can't post in Game Rebangs, so posting here:

Quote:
Battle Star Death Match

30,000 Sectors
25,000 Turns
Tournament mode on set to deaths only.
Max Deaths = 10
3 day truce

This game was requested and the edit was set up by shadow.


Wanted to post a positive review of this new edit. I came into the game late; however, I found it to be an interesting and challenging edit. The overall theme was excellent. Of course our corp was taken out immediately following the expiration of our extended truce, but game play was awesome.

* Please make this edit publicly available.


It's actually not a new edit, rather an old one, but a good one. I like it for the deathmatch format; there are some things I might ask SK to tweak before rebang, but overall I think it played well. I've played some extended battles against some very good teams in the past, in games with that edit.

Sorry for killing you guys off so quickly :) Wish more of your team had been at keys when the truce ended.

Author:  Adept [ Sun Mar 20, 2016 1:23 pm ]
Post subject:  Re: Star Killer's TWGS NEWS

Sounds good. I was certain we would of had at least another 2-3 days before we were discovered there, so y'all must have already known were we at (which I thought we were safe there as I had gridded that area 2-days ago and never noticed it being mowed through from that point.) It is all good though, had fun playing. ...We were a bit too disorganized though, were so busy just trying to build up in a short time, several important things were left unattended.

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