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 My simple capture script fired 5 more times. 
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Ensign

Joined: Sun Mar 06, 2011 12:22 am
Posts: 205
Unread post My simple capture script fired 5 more times.
Code:
:start
killalltriggers
settexttrigger 1 :start "27 remain"
send "ay21*"
pause


However, the game displayed "The ship is abandoned! Its all yours!" and my script kept spamming.
I updated it with an "all yours" trigger before "27 remain."
We'll see if I remember I have this script the next time I want to capture a ship.

As I mentioned elsewhere, my planetary traders aren't working, but I think I have corrupted files.
I reinstalled TWX-Proxy and created a new game file for it, but the problem persists.

I usually log back into a game by sending $sl because when I log out, I kill my keepAlive.
However, it doesn't reload my keepAlive if I used any other script, it attempts to reload whatever else I ran, even though my keepAlive ran last.
What am I going to do, buy a computer compatible with Borland Turbo Pascal, obtaining a copy of Borland Turbo Pascal, and figuring out TWX-Proxy myself?!

I can't even make a simple capture script work right!

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Fri Dec 19, 2025 2:42 pm
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Commander
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Joined: Fri Jun 09, 2006 2:00 am
Posts: 1401
Location: Canada
Unread post Re: My simple capture script fired 5 more times.
I can help you out, but I need to see the actual code you're trying to run.

Rename your KeepAlive script "1.TS" (or "1.CTS", if compiled), and leave it in your Scripts Folder. When you want to load it, simply press: $ 1 ....and it'll load automatically -you can use scripts 1.TS through to 0.TS

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Wed Jan 14, 2026 2:51 pm
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