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 Time Change bug. 
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Joined: Wed Apr 20, 2011 1:19 pm
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Unread post Time Change bug.
I'm not so sure if this is a bug, so much as it is a design flaw. Trade Wars is moving players out of the game, so that proper adjustments to their turns, and possibly other settings is calculated when they re-enter. This also happens when Daylight Savings time begins or ends.

If the system clock time changes, either manually or automatically, Trade Wars will dump all Players to the Game Menu (also known as the 'T' menu). This menu does not time out and the player will not re-log. Since players do not re-log players at the keys have an obvious advantage.

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Sun Mar 08, 2020 8:56 pm
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Joined: Wed May 01, 2013 11:28 pm
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Location: Rural Indiana
Unread post Re: Time Change bug.
Micro wrote:
I'm not so sure if this is a bug, so much as it is a design flaw. Trade Wars is moving players out of the game, so that proper adjustments to their turns, and possibly other settings is calculated when they re-enter. This also happens when Daylight Savings time begins or ends.

If the system clock time changes, either manually or automatically, Trade Wars will dump all Players to the Game Menu (also known as the 'T' menu). This menu does not time out and the player will not re-log. Since players do not re-log players at the keys have an obvious advantage.


thanks for saving me the typing..

Calling this The Daylight Savings Bug.. LOL

sk

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Mon Mar 09, 2020 12:02 am
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Joined: Wed Apr 20, 2011 1:19 pm
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Unread post Re: Time Change bug.
Star Killer wrote:
Calling this The Daylight Savings Bug.. LOL

I didn't know it activated with DST till yesterday. I first noticed it when setting the time zone on my server one time.

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Website: http://www.microblaster.net
TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002

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Mon Mar 09, 2020 1:08 am
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