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Friday Night Battles
https://classictw.com/viewtopic.php?f=67&t=35797
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Author:  Kane [ Sun Mar 14, 2021 7:46 pm ]
Post subject:  Re: Friday Night Battles

1k sectors would make it pretty easy.

So basic plan...
Grid,
Kill precome I mean prestdont I mean prestone.

Go make dinner....

Author:  rider2 [ Sun Mar 14, 2021 8:13 pm ]
Post subject:  Re: Friday Night Battles

The tendancy is to end up stuck on dock. You just have to take your lumps if you lose, it's no big deal. If they are camping dock when timer is up, they lose :D


It usually doesn't take long before someone thinks they have the upper hand and goes to find out.

Author:  Kane [ Sun Mar 14, 2021 8:22 pm ]
Post subject:  Re: Friday Night Battles

rider2 wrote:
The tendancy is to end up stuck on dock. You just have to take your lumps if you lose, it's no big deal. If they are camping dock when timer is up, they lose :D


It usually doesn't take long before someone thinks they have the upper hand and goes to find out.



Set timer to 1/2 hour to max an hour.

Author:  Star Killer [ Sun Mar 14, 2021 9:27 pm ]
Post subject:  Re: Friday Night Battles

Kane wrote:
rider2 wrote:
The tendancy is to end up stuck on dock. You just have to take your lumps if you lose, it's no big deal. If they are camping dock when timer is up, they lose :D


It usually doesn't take long before someone thinks they have the upper hand and goes to find out.



Set timer to 1/2 hour to max an hour.


even simpler plan.... make everyone not fed safe...

sk

Author:  rider2 [ Mon Mar 15, 2021 8:03 am ]
Post subject:  Re: Friday Night Battles

Star Killer wrote:
even simpler plan.... make everyone not fed safe...



He'll just stay down on dock once I get him pinned there. Any real player can count, and the guy hiding knows he is dead if he lifts.

We can prototype the first one, see what works and what doesn't, get the time limit the right length etc. The games go pretty quick and the problems are obvious when they crop up.

Author:  Star Killer [ Mon Mar 15, 2021 10:59 pm ]
Post subject:  Re: Friday Night Battles

rider2 wrote:
Star Killer wrote:
even simpler plan.... make everyone not fed safe...



He'll just stay down on dock once I get him pinned there. Any real player can count, and the guy hiding knows he is dead if he lifts.

We can prototype the first one, see what works and what doesn't, get the time limit the right length etc. The games go pretty quick and the problems are obvious when they crop up.



Well another thing I can do that i dont mind doing is be an in-game ref.... and give a 10 count if some one stays on dock too long...

I have set up a a channel on my discord. called Friday Night fights so we can talk about and plan out more.. Tho Sunday nights will prob be the day I do these as Fridays are one of my busiest nights...


-sk

Author:  prestone2 [ Wed Mar 17, 2021 6:06 am ]
Post subject:  Re: Friday Night Battles

rider2 wrote:
They were called "Death Matches". We still do this(without all the free resources) though only normally 1v1 in brackets.

I'm afraid you will run into the same stumbling blocks you always do. Someone would have to invite you to the event, and it requires more skill than you possess.

All right.

Author:  prestone2 [ Wed Mar 17, 2021 6:14 am ]
Post subject:  Re: Friday Night Battles

Kane wrote:
1k sectors would make it pretty easy.

So basic plan...
Grid,
Kill precome I mean prestdont I mean prestone.

Go make dinner....

Antifreeze for appetizer? Come on man.

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