quote:
Originally posted by Entropy
Level 7 as a cloaked planet would be cool...and you could find them with a photon just like a cloaked player...
Or how about level 7 being a starbase...that defends the planet from invaders...With its own quasar cannon and shields and fighter force...with nice defensive odds...
Entropy
I definitly like this idea. Maybe something of a sentinal or a Moon orbiting your planet wich would have its own upgradable toys. So say...
lvl 1 figs
-4:1 Defensive or offensive odds. But no percentages. Meaning its launches all figs either offensivly or defensivly when and indruder enters the sector.
(Cost to Build 50M Credits)
Total figs on the moon could be determined by its class. Some could hold more figs but have less cannon power, or sheild caps and vice versa. Would definitly have to have an intial cost to pop one of these moons. Say 100M or tons of resources so you couldn't just pop the perfect moon for every perfect planet with little loss.
lvl 2 a laser or cannon (250M Credits)
- Holds its own fuel for cannon/laser? Or maybe draws a percentage form the planet for each fireing.
lvl 3 sheilds(500M credits)
-Same idea, only maybe it could also steal sheilds form the planet.
All instant upgrades, just cost some cash.
Definitly be nice to have some good defense like this for those gimpy planet you have around for cash that just cannot efficently defend themselves.
I also would have to say cloaked planets sounds cool but definitly would take a lot of detailed thinking and hardcore testing for those I could tell you right now that if a cloaked planet could use a pTwarp whiled cloaked.... oh god save us all from the uber scripters
I alone, being somewhat of a newb, can think of at least 100 ways cloaked planets could be seriously abused by scripts and overall killing the fun of the game. Kinda like tweaked planetdrop scripts only 10x worse.