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 photons in unlimited turn games 
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Sergeant Major

Joined: Mon Mar 31, 2003 3:00 am
Posts: 52
Location: USA
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In unlimited turn games if you get photoned can you move when the effects of you photons or how do the effects work???

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Sun May 04, 2003 12:11 am
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Chief Warrant Officer

Joined: Sat Feb 09, 2002 3:00 am
Posts: 127
Location: USA
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taken directly from http://www.tw-cabal.com:

quote:In an Unlimited turn game, the photon will disable a ship for one minute for each second of the Photon duration.
Your Ships Interdictor Generator will be turned off.
Cloaked players will be De-cloaked.


Not to discourage people asking questions, but it also helps to do a search on these forums for your question first then you don't have to wait for a response. I did a search and came up with the same answer 5 times.


Sun May 04, 2003 1:38 am
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Sergeant Major

Joined: Mon Mar 31, 2003 3:00 am
Posts: 52
Location: USA
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I know that the info can be found, I'm just lazy, and in no hurry for the info I post here. Thanks though,


DOH! should of looked there first

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Sun May 04, 2003 1:46 am
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1st Sergeant

Joined: Fri Mar 14, 2003 3:00 am
Posts: 38
Location: USA
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15 mins engin shut down

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Sun May 04, 2003 3:15 am
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Chief Warrant Officer

Joined: Thu Aug 15, 2002 2:00 am
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Location: USA
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No Gravis it is not always 15 min. The longer the photon duration the longer the engines are disabled.

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Tue May 13, 2003 2:21 pm
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Ensign

Joined: Sat Jan 19, 2002 3:00 am
Posts: 214
Location: USA
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It's worth noting also, that if you get photoned before you kill a sector fig, you can retreat from the fig and NOT suffer the effects of the photon. I'm not encouraging this, since I think it qualifies as bug usage/cheating, but I see enough players out there doing it that I feel it's better everyone should know how it works. This is as of version 3.11.55.

One way to fight against this type of bug use is to set all of your single deployed fighters as offensive, making a retreat impossible.

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Cherokee
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Deployed Fighters Report Sector 911: Cherokee's Imperial Starship entered sector.


Thu May 15, 2003 2:21 pm
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Chief Warrant Officer

Joined: Thu Aug 15, 2002 2:00 am
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Cherokee, I am not too sure about the last part of your answer. I used to play against Silence on Campus's server and he had a script he wrote that would warp him nextdoor and photon. I would get hit by the photon, and was able to retreat, but you can not move from the sector you retreated to till the time was up. The real advantage is that you can then drop a fig and have a corpmate come get you. Thanks Sven. [:D]

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Tue May 20, 2003 2:53 pm
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Gunnery Sergeant

Joined: Mon Sep 30, 2002 2:00 am
Posts: 23
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well the thing is that your moves are taken away/counted have a move. IE if you port you have to port first then the move is deducted; if you move from a sector you have to move first before the moves are deducted. So when you get hit by a photon has long as you sit idle then you will have all your moves. but as soon as you port, land, move sectors or anything else that take turns you lose all your turns till the time is up.

I hope that made since if not then just tell me to piss off. :)

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Tue May 20, 2003 2:59 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
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Location: USA
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quote:Originally posted by DEMON

Cherokee, I am not too sure about the last part of your answer. I used to play against Silence on Campus's server and he had a script he wrote that would warp him nextdoor and photon. I would get hit by the photon, and was able to retreat, but you can not move from the sector you retreated to till the time was up. The real advantage is that you can then drop a fig and have a corpmate come get you. Thanks Sven. [:D]

Cherokee was correct in regards to the current version. Perhaps you were playing on a different version?


Tue May 20, 2003 8:54 pm
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