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Damion
1st Sergeant
Joined: Thu Dec 12, 2002 3:00 am Posts: 33
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recently I attacked some good player's figs and became extremely evil. I decided to take it as a sign and start making money via robbing. I'm playing by myself in this stock 5k turn game and I have a few level 4's so I am not too worried about defense.
However what I am worried about is losing out on colonists. the colonist regen rate is set to 65k which seems high. so I am losing out to everyone else in the game (I'm the only significant red) in terms of organics, etc. Is there a way I can have the best of both worlds besides sticking to my current org planets or is it to my advantage to be good again?
general thoughts on being a solo red (as opposed to being a solo blue) are welcomed.
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| Mon Feb 10, 2003 5:01 am |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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The only thing you need to do is take other peoples planets, then you will have the best of both worlds 
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| Mon Feb 10, 2003 10:00 am |
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Cherokee-TLTT
Ensign
Joined: Sat Jan 19, 2002 3:00 am Posts: 214 Location: USA
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Long term, colonists are much better then stealing, because they work for you while you use 0 turns. Eventually, your colonists will produce far more in a day than you can make on your own.
If you intend to succeed as a red in a solo game, you have to make a lot of cash fast, buy a lot of figs, and take all of the blue planets.
_________________ Cherokee
The Lost Traders Tavern
http://tavern.homeip.net
Deployed Fighters Report Sector 911: Cherokee's Imperial Starship entered sector.
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| Mon Feb 10, 2003 10:40 am |
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lewdpotato
Lieutenant J.G.
Joined: Sun Oct 28, 2001 2:00 am Posts: 347 Location: USA
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yup, as a red you can make cash fast and use it to buy figs and then invade and use your l 4's to strip colonists from the other players. so in this way you do get the best of both worlds.
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| Mon Feb 10, 2003 5:04 pm |
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Damion
1st Sergeant
Joined: Thu Dec 12, 2002 3:00 am Posts: 33
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Looking to boost my experience back up (after falling a bit from 14k to 8k due to busts) I tried D/RTR as detailed in Cabal's site. However I ended up losing net experience. Am I doing this wrong?
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| Tue Feb 11, 2003 3:42 am |
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Traitor
Lieutenant Commander
Joined: Thu Mar 21, 2002 3:00 am Posts: 890 Location: USA
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quote: Originally posted by Damion
Looking to boost my experience back up (after falling a bit from 14k to 8k due to busts) I tried D/RTR as detailed in Cabal's site. However I ended up losing net experience. Am I doing this wrong?
um...you might have been having a bad bust day?
<grin>
Seriously tho. You need more experience (like about 20k ideally) to begin to have this tactic work in your favor. I guess I wasn't really clear on that part. At around 20k experience, you can quickly get to about 100k exp, then it tends to stabalize there. The goal is to be able to rob the port in one or two shots. (at 20k, and 5k units of eq on a sell port, you can get it in two shots. above 40k, you can do it in one. at 100k, you can usually buydown 10k eq and rob it in one shot.) The fewer times you rob, the fewer times you bust. My corpie Roberts is the master at this tactic, and he's been known to do this and go a week or two without busting using it. But he runs the numbers and knows exactly how much to upgrade and buydown so he gets the cash in one shot. (All them charts I made on port prices helped him out there  My advice is to keep working with it in non-mbbs games. It does rake in the money, and experience, but you have to have high initial experience.
If you are starting with less than 20k experience, then you need to run the numbers and figure out what the max you can rob in two attemps is. Then stop the buydown at that point. And cross your fingers. Remember, the goal is to get all the cash in ONE shot, so as soon as possible, you need to get it down to one shot. Also, if it's a non-mbbs game, then keep in mind the sysop can change the rob settings to make it less profitable.
Hope that helps. I'll try to add some clarification to my site when I get a chance.
_________________ http://tw-cabal.navhaz.com - THE TW info site
Man, I gotta quit showing up here...next thing you know i'll get dragged back in.
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| Tue Feb 11, 2003 6:24 am |
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_Grey_Ghost
Staff Sergeant
Joined: Sat Jan 11, 2003 3:00 am Posts: 13
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Traitor,
In a non-MBBS game I noticed the ROB % factor and the STEAL % factor that a Sysop can change. I am confused as to which way these numbers work. You can set them from a range of 10% up to 850%. My question is if the %'s is high does that help the evil players more or vice versa?
Thanks
_Grey_Ghost
THE TEXAS CONNECTION
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| Tue Feb 11, 2003 11:54 am |
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Boss
Lieutenant J.G.
Joined: Tue Feb 19, 2002 3:00 am Posts: 486 Location: United States
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Just a note, Robbing in general will net you lots of money fast but it also has, from what I have noticed, a higher chance of busting than Stealing does and as I recall you take a bigger hit when you bust Robbing than you do when you bust Stealing. And Traitor is right, before you even try to Rob you need to have a lot more experience and make sure you run some numbers to make sure you dont try for too much just because its there. If there is any doubt, Rob a little less, then rob another port and come back for the rest after that. Mega Rob in MBBS mode is a different story so dont confuse the two.
_________________ It is not our duty to forgive terrorists, that is God's duty. Our duty is to make sure they meet!
The Boss TWGS
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| Tue Feb 11, 2003 2:27 pm |
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Damion
1st Sergeant
Joined: Thu Dec 12, 2002 3:00 am Posts: 33
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Is robbing fundamentally more profitable than stealing? (i.e. SST)
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| Tue Feb 11, 2003 7:36 pm |
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Rand
Chief Warrant Officer
Joined: Tue Feb 27, 2001 3:00 am Posts: 100 Location: USA
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If your experience is high robbing can be more profitable than SST. Only if the ports have lots of $$$ Check the total current value of the ports in the game.
One advantage of Stealing is it will work no matter how many credits a port has so you can use it anytime. Robbing only works if the port has credits already.
_________________ Rand Al Thor, The Dragon Reborn
Let the Dragon ride the winds of time...
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| Tue Feb 11, 2003 8:15 pm |
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Damion
1st Sergeant
Joined: Thu Dec 12, 2002 3:00 am Posts: 33
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quote:Originally posted by Rand
If your experience is high robbing can be more profitable than SST. Only if the ports have lots of $$$ Check the total current value of the ports in the game.
One advantage of Stealing is it will work no matter how many credits a port has so you can use it anytime. Robbing only works if the port has credits already.
Money isn't a problem because there are a lot of alien traders and I'm the only real red in the game. But at what experience level does robbing become more profitable than stealing?
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| Tue Feb 11, 2003 9:48 pm |
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Kemper_3
Lieutenant J.G.
Joined: Sat Dec 22, 2001 3:00 am Posts: 427
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quote:Originally posted by Damion
quote:Originally posted by Rand
If your experience is high robbing can be more profitable than SST. Only if the ports have lots of $$$ Check the total current value of the ports in the game.
One advantage of Stealing is it will work no matter how many credits a port has so you can use it anytime. Robbing only works if the port has credits already.
Money isn't a problem because there are a lot of alien traders and I'm the only real red in the game. But at what experience level does robbing become more profitable than stealing?
Depends on the game settings. Figure up the profit/turn used for sdting vs the profit/turn for rtring. For profit in rtring, the profit is in what you make selling the product you bought. The robbing just gets you money back.
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| Tue Feb 11, 2003 11:33 pm |
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Traitor
Lieutenant Commander
Joined: Thu Mar 21, 2002 3:00 am Posts: 890 Location: USA
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quote: Originally posted by _Grey_Ghost
Traitor,
In a non-MBBS game I noticed the ROB % factor and the STEAL % factor that a Sysop can change. I am confused as to which way these numbers work. You can set them from a range of 10% up to 850%. My question is if the %'s is high does that help the evil players more or vice versa?
Thanks
_Grey_Ghost
THE TEXAS CONNECTION
Check the following link:
http://www.tw-cabal.com/formulas.html
Look for the evil rob/steal settings. That provides the formulas for you.
-Traitor
_________________ http://tw-cabal.navhaz.com - THE TW info site
Man, I gotta quit showing up here...next thing you know i'll get dragged back in.
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| Wed Feb 12, 2003 12:31 am |
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Damion
1st Sergeant
Joined: Thu Dec 12, 2002 3:00 am Posts: 33
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quote:Originally posted by Traitor
Seriously tho. You need more experience (like about 20k ideally) to begin to have this tactic work in your favor. I guess I wasn't really clear on that part. At around 20k experience, you can quickly get to about 100k exp, then it tends to stabalize there.
I've been running across more than a few random ports with a few million on hand and I must say that after building myself up to 25k exp, RTR is working miracles. Now my biggest worry is that I'm attracting too much attention with high exp and low align.
Will work the numbers on D/RTR though when this cash cow runs dry and post useful thoughts.
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| Wed Feb 12, 2003 4:00 am |
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Damion
1st Sergeant
Joined: Thu Dec 12, 2002 3:00 am Posts: 33
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hm. my align is so low (-300k region) that I'm worried that I'm showing off my wealth too much (i.e. 300k align x 1000 factor = 300mil credits). Any ideas/strats?
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| Fri Feb 14, 2003 7:59 am |
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