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[ 4 posts ] |
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Molean
1st Sergeant
Joined: Fri Feb 28, 2003 3:00 am Posts: 32 Location: USA
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I remember a topic that spoke of removing the ore usage of quaser cannons. But i cant find the topic even though i did a search.
Anyways. Another way to handle the issue of mothing is smarter quaser cannons. The cannons would fire just a little more then enough to destroy the enemy. So if a single fighter appeared it would use a single ore to shoot it out of the sky.
But on the other side as a way to limit things cannons would have a maximum limit on the ores/firepower per shot.
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| Tue Mar 04, 2003 4:33 am |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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*sigh*
The problem with all of the idea's I've seen you post on here are they limit the amount of impact that I have on the game.
I dont want my quasar cannons to fire exactly the amount that enters the sector, I want to choose it.
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| Tue Mar 04, 2003 6:11 am |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
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quote:Originally posted by Molean
I remember a topic that spoke of removing the ore usage of quaser cannons. But i cant find the topic even though i did a search.
I read this and remember someone asking about fuel used by planets using interdictor verses ship interdictor ...
Is that close ?
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| Tue Mar 04, 2003 11:06 am |
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Molean
1st Sergeant
Joined: Fri Feb 28, 2003 3:00 am Posts: 32 Location: USA
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0h yah that was it.
Silence: alright then. A choice between enough to destroy and more specific settings if your in the mood to waste ore and make yourself vulnerable to mothing.
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| Tue Mar 04, 2003 11:32 pm |
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