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rildin
Sergeant
Joined: Mon Jan 20, 2003 3:00 am Posts: 8 Location: USA
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I've read several threads about attacking, but was wondering if the Great Minds would consider this thread as a place to put some thoughts about attack strategies. My current situation is: fig/odds ratios on the ships make it difficult to have a 1 on 1 battle, as the situation seems to lean defensively. It's unlimited turns, so a ptorp lasts for about 10 minutes (10 sec duration).
I have very little battle experience, so probably don't see Big Pictures. So, if it's needed to get discussion started: If I am fortunate enough to torp someone, I have less than 10 minutes to act. Generally MUCH less, since the defender can call in a planet. It seems that "torp and run" is not going to be a strategy worth considering, because we're not even talking turn denial, so much as "give him time to go to the bathroom" strategy. What kinds of things do you guys do in attack situations, specifically or generally? Anecdotes are welcome.
Thanks,
frank.
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| Fri Mar 14, 2003 7:25 pm |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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quote:Originally posted by rildin
I've read several threads about attacking, but was wondering if the Great Minds would consider this thread as a place to put some thoughts about attack strategies. My current situation is: fig/odds ratios on the ships make it difficult to have a 1 on 1 battle, as the situation seems to lean defensively. It's unlimited turns, so a ptorp lasts for about 10 minutes (10 sec duration).
I have very little battle experience, so probably don't see Big Pictures. So, if it's needed to get discussion started: If I am fortunate enough to torp someone, I have less than 10 minutes to act. Generally MUCH less, since the defender can call in a planet. It seems that "torp and run" is not going to be a strategy worth considering, because we're not even talking turn denial, so much as "give him time to go to the bathroom" strategy. What kinds of things do you guys do in attack situations, specifically or generally? Anecdotes are welcome.
Thanks,
frank.
Basically, once you have someone stuck, you just need to quickly surround the sector they'r ein with your figs, then kill them. ay<numfigs><enter> until they are dead.
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| Fri Mar 14, 2003 8:12 pm |
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rildin
Sergeant
Joined: Mon Jan 20, 2003 3:00 am Posts: 8 Location: USA
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Is there any counter to the "dang, I've been torped, let me have a planet warped in here with me..." defense? Or once that happens, do you just "live to fight another day"?
Thanks for the quick reply!
Thanks,
frank.
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| Fri Mar 14, 2003 8:16 pm |
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Gravedigr
Chief Warrant Officer
Joined: Sat Feb 09, 2002 3:00 am Posts: 127 Location: USA
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If they're quick about it theres nothing you can do. What you have to do is kill the fig where they are quick! If there's no fig there then they can't warp the planet in.  Of course, then they will just "quick exit" and kill your fig so they can place there's. Its all about speed. Most people will have a surround script that surrounds the sector in light speed. First, you would enter the sector the torped guys in, making sure he doesnt have more figs than you (or youll end up toast) before he can call a planet in. Then initiate a script to surround the sector. Then pound the kill macro as fast as you can. Hopefully he doesnt have carb's and you die or odds are such that you end with 0 figs and hes still got all his. The advanced players will have capture scripts to avoid the first part, and the second part is avoided by knowing the edits.
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| Fri Mar 14, 2003 9:31 pm |
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Boss
Lieutenant J.G.
Joined: Tue Feb 19, 2002 3:00 am Posts: 486 Location: United States
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A couple things to consider for anyone thats interrested. If you ptorp someone then you need to set fighters in his sector to keep him from deploying some so his corpies cant come to his aid easily. If the guy has less than you do just take him out quickly before his corpies get there. If he has more than you then set up a macro, or burst if you have TWX, and warp in and attack and leave again. Keep in mind that it works best if there are no others to come to his aid otherwise time is not on your side. My favorite, you can also drop a level 5 or better planet on him with shields on it to protect you from his corpies ptorps and use a macro from the planet to attack and kill him. That will prevent most people from entering the sector to help him and that also give you resupply options and if you happen to get ptorped in the sector you can still take him out and return home with the planet even with 0 turns. If you catch someone running a ship based ptorp script then buy up a bunch of mines and ptorp under their fighters and drop 10 under every one of their fighters you find. Most people will only carry 1 ptorp when running a script like that to keep from being self ptorped. Problem comes when they twarp in and hit mines and end up dead in the water anyway. Then you just go kill them. Be careful tho as some scripts will also trigger off limpet mines and if they drop them with their fighters you can end up dead trying to set mines under them. Planet drop scripts are worthless without a level 6 but once they are out there watch out. Best you can usually hope for is a slow script and you can macro kill their fighters before the planet drops in. If they run adjacent sector planet ptorps with level 6 planet then I dont know of much you can do. If you get a planet dropped on you then try to land and stay at the planet prompt and ride their planet to their home base. Your ship will get blasted but your corpies can see where you are and can come rescue you afterwards. Other than that my friends you are on your own. Just remember, he with the fastest fingers wins.
_________________ It is not our duty to forgive terrorists, that is God's duty. Our duty is to make sure they meet!
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| Sat Mar 15, 2003 12:53 am |
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rildin
Sergeant
Joined: Mon Jan 20, 2003 3:00 am Posts: 8 Location: USA
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Great reading!!
Am I wrong though, to envision this: I torp a guy. He lays figs to get a planet. Meanwhile, my script takes me in, and I take out his figs and lay mine. He quick exits and takes out my figs when he comes back in, laying more.... we trade until he gets lucky enough to get his planet in.
It seems that if we're talking 75k figs with attacks of 10k or 15k, I have to be more concerned with getting his figs killed more than attacking him. Is that so? I know there's no one "correct" answer to these questions, just looking for as many options as I can find.
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| Sat Mar 15, 2003 3:38 am |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
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quote: Originally posted by rildin
Great reading!!
Am I wrong though, to envision this: I torp a guy. He lays figs to get a planet. Meanwhile, my script takes me in, and I take out his figs and lay mine. He quick exits and takes out my figs when he comes back in, laying more.... we trade until he gets lucky enough to get his planet in.
It seems that if we're talking 75k figs with attacks of 10k or 15k, I have to be more concerned with getting his figs killed more than attacking him. Is that so? I know there's no one "correct" answer to these questions, just looking for as many options as I can find.
Shorty is correct in all the senarios he has giving.
But I think you could have missed the main point.
After photoning (macro or not) , enter sector (macro best here)
enter-attack sector figs ,&drop your own . Mines are optional.
Then surround sector to help slow his rescue down (as his team is online).
Best if you have L4 or better planet with a corpie to assist you,
to bring you a planet, use planet figs to support your attack on him.[}:)]
Don't forget to know the edits , some ships have nice odds but a guardian bonus (and macro to launch ptorp) can increase your odds in a One on One battles.
Hope this helps.
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| Sat Mar 15, 2003 8:47 am |
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Gravedigr
Chief Warrant Officer
Joined: Sat Feb 09, 2002 3:00 am Posts: 127 Location: USA
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A lot of times you have to just go for the kill and not worry about surrounding the sectors. It really depends if hes got help online and if they are quick on the draw, normally, there is going to be a delay unless his corpie is just sitting there waiting for such an instance, but that is unlikely. You should be able to accomplish all of that in enough time where he will be dead before his corpie even gets to the planet, but theres not much you can do to prevent a team that is sitting there for support because in those cases the planet will be there the instant he's photoned.
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| Sat Mar 15, 2003 2:50 pm |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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quote:Originally posted by rildin
Great reading!!
Am I wrong though, to envision this: I torp a guy. He lays figs to get a planet. Meanwhile, my script takes me in, and I take out his figs and lay mine. He quick exits and takes out my figs when he comes back in, laying more.... we trade until he gets lucky enough to get his planet in.
It seems that if we're talking 75k figs with attacks of 10k or 15k, I have to be more concerned with getting his figs killed more than attacking him. Is that so? I know there's no one "correct" answer to these questions, just looking for as many options as I can find.
If you're worried about this, drop a largish number of figs in the sector and have your macro bring your planet. With a suitable sector blast, he'll only enter/exit once, then you pick off his pod next door.
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| Sun Mar 16, 2003 4:23 pm |
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DEMON
Chief Warrant Officer
Joined: Thu Aug 15, 2002 2:00 am Posts: 166 Location: USA
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Also Rildin you can have your son come get you. No, another thing you may want to consider is if you know you are going out hunting and there is no ship delay. Tow around another ship. You drop alot of defensive figs in the sec so he has to waste his to take them out. While he is attacking your laid figs you can just xport to your ship in tow and Attack him with that ship. Just make sure you hit this ANY15000^M. This keeps you from attacking your empty ship. Any time you try to attack it will always try to attack ships then traders.
_________________ l A_A
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| Mon Mar 17, 2003 4:49 pm |
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