Some advice:
#1 Get a Tradewars helper program.
#2 Look in the Announcements section of this forum for games that have been rebanged.
#3 Read the hints and tips at
http://www.tw-cabal.com/ and other fine web sites.
#4 Find someone who can teach you. I learned how to play Red recently from TradeWarrior55, before that all I knew was how to play blue.
#5 Practice the scripts, or better yet play by hand so you can get the feel of the game. Learn to pair port trade by hand first and then run a script to do it for you.
For Helpers I usually use ATTAC or SWATH, have yet to register them. Recently I discovered J-TWAT doesn't need registration and the scripts don't abort after 50 or 100 cycles.
J-TWAT can be downloaded at:
http://sourceforge.net/projects/j-twat
ATTAC at:
http://www.tw-attac.com/
SWATH at:
http://www.swath.net/
A good game to start out in is the Lord Of The Rings game at The Republic, very few players there. Game L, use TheRepublic.dyndns.org for the address and use port 23. Email me at orion_blastar at yahoo.com replace the at with "@", I do that so Spambots won't pick up my email address. Join Game L there and I can email you the Corp password and I can train you. That is if you are serious about learning. Pick J-TWAT if you can, update it with version 1.5 and then join that game and email me.
Press "?" at the menus to learn what they do.
Some Main Menu commands:
M - Move: Moves you to a sector.
A - Attack: Attacks a player or alien.
P - Port: Ports at a port if there is one there.
L - Land: Lands on a planet or attempts to if one is there.
Any Number (Example 1234) - Move to sector: Moves to sector 1234 if you typed in "1234".
T - Corp Menu: Takes you to the Corp menu so you can create or join a corp or access corp functions.
C - Computer Menu: Takes you into the ship's computer, you can do a lot of things here. I'll get into it later.
S - Scan: Scans adjacent sectors if you bought a scanner or are in an Escape Pod.
D - Display: Redisplays sector info.
I - Ship Info: Info on your current ship.
J - Jettison: Dumps Cargo or Colonists into space. Removes it from your ship. If Colonists, and your alignment is 1 or above, you lose alignment.
F - Fighters: Take or Leave fighters. We call them Figs for short.
V- View Game Status: Provides lots of usefull info.
H - Handle Mines: Takes or Leaves mines.
E - Etherprobe: Shoots out an Etherprobe if you bought one.
G - Show Deployed Fighters: Shows your personal and/or corporate fighters in the sectors.
K - Show Mines: Shows your personal and/or corporate mines.
W - Tow Spacecraft: Tow an unmanned or manned ship. Cannot tow from the Stardock, and cannot tow any player unless they have 0 fighters and are not at the Stardock or FedSpace. Usefull to move allies to safe sectors when they run out of turns.
Z - Tradewars Docs: You'll want to read this first before you move out of sector 1 or whatever sector you start in.
Once you understand the main menu, I can tell you about the Computer and Corporate Menus in a later post.