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Lieutenant

Joined: Fri Apr 05, 2002 3:00 am
Posts: 580
Location: USA
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I am playing on a server and every player is haveing this one problem.We try to do a CN7 to turn off messages and even when silenced we ALL get messages still.
Anyone know whats up?
Thanks

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Mon Mar 01, 2004 8:46 pm
Profile ICQ YIM
Warrant Officer

Joined: Sun Apr 06, 2003 3:00 am
Posts: 71
Location: USA
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Sounds like something you might want to bring up with Harley Nuss. PM him, but you've gotta have some documentation regarding it, a cap or something along those lines showing the problem.


HHH


Mon Mar 01, 2004 10:35 pm
Profile ICQ YIM
Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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I just had it reported by Bone Collector in the last 24 hours. It appears to be a bug relating to the use of interactive subprompts. Everyone keep those bug reports coming :)


Mon Mar 01, 2004 11:03 pm
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Lieutenant

Joined: Sat Mar 03, 2001 3:00 am
Posts: 592
Location: USA
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Fix one bug, create two more.


Tue Mar 02, 2004 1:18 am
Profile ICQ YIM WWW
Lieutenant

Joined: Fri Apr 05, 2002 3:00 am
Posts: 580
Location: USA
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Found another bug.I am 100 % sure about this.It will sound like i am makeing it up,but im not.There was a 4 planet per sector.I am 100% sure I had 4 in a sector.And 2 of them collided.And what sucks is one had 500k colonists on it.AAAAHHHHH.Heres the only thing I can get from the logs:
Planets Killer and heh collided!
DeViLs was on one of the planets!
Hope this helps

_________________
My scripts can be downloaded at http://www.grimytrader.com/.
Ore *****.
Even in my signature it's blocked out.


Tue Mar 02, 2004 2:20 am
Profile ICQ YIM
Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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I assume you're saying the limit was 4 per sector and you had 4 per sector? Are you sure no one else on your corp warped another planet in? I can't reproduce this locally.


Tue Mar 02, 2004 3:24 am
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