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 Enlarging Subject Line 
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Gameop
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The old style forum allowed for 47 characters to be placed in the subject line. The new forum only allows 41 characters. I'm finding it difficult to accurately describe my game announcements in only 41 characters. Would it be possible to increase the Subject Line Size to 50 characters or more.

Also, I noticed that the quick login is difficult to see because the letters are so light colored.

Thanks

Sage

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Tue Nov 21, 2006 2:23 pm
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Why not just use the game edits name to post as the topic like the other Admin do? Then place all the specifics inside of your actual post. People that are interested are already familiar with the edits anyways; people that are not, don’t usually care to start at a group of topics blocked together with a paragraph of information all jumbled together, at any rate for those people that do, well they are most likely to mesmerized by crossword puzzles to even bother logging into the Internet just to check things out here at EIS.

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Tue Nov 21, 2006 7:06 pm
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I will leave it for now. When jumpgate is active, all new games will automatically be posted and added to the calendar so you can view the calendar and see upcoming games or newly started games easily.
earth.

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Tue Nov 21, 2006 7:58 pm
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earth wrote:
I will leave it for now. When jumpgate is active, all new games will automatically be posted and added to the calendar so you can view the calendar and see upcoming games or newly started games easily.
earth.


How does jumpgate know of upcoming games? I saw the "not yet open" on StarDock also and have been curious about that.   It would appear that advertising a game would still be necessary for opening date/time.

I know in non-truce unlims, and some turn games, if you aren't there at the bang, you might as well not even log into it.

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Tue Nov 21, 2006 8:18 pm
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RexxCrow wrote:
<SPAN style="FONT-SIZE: 8.5pt; COLOR: silver; FONT-FAMILY: Verdana; mso-fareast-font-family: 'Times New Roman'; mso-bidi-font-family: 'Times New Roman'; mso-ansi-: EN-US; mso-fareast-: EN-US; mso-bidi-: AR-SA">Why not just use the game edits name to post as the topic like the other Admin do? Then place all the specifics inside of your actual post. People that are interested are already familiar with the edits anyways; people that are not, don’t usually care to start at a group of topics blocked together with a paragraph of information all jumbled together, at any rate for those people that do, well they are most likely to mesmerized by crossword puzzles to even bother logging into the Internet just to check things out here at EIS.</SPAN>


If I dont see Sectors and trns in the header, I seldom even bother reading the post.


Tue Nov 21, 2006 8:23 pm
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Gameop
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Promethius wrote:
earth wrote:
I will leave it for now. When jumpgate is active, all new games will automatically be posted and added to the calendar so you can view the calendar and see upcoming games or newly started games easily.
earth.


How does jumpgate know of upcoming games? I saw the "not yet open" on StarDock also and have been curious about that.   It would appear that advertising a game would still be necessary for opening date/time.

I know in non-truce unlims, and some turn games, if you aren't there at the bang, you might as well not even log into it.
That info comes from when we setup the games in the jumpgate server and set the dates for the rebangs and other info on the games, the jumpgate gathers all this information and puts it all in the information it gathers for all to read. It will let you know when a game was banged, its current status, and when it will be rebanged again, if it is on a schedule. And other things as well, I will get with you on that later.

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Tue Nov 21, 2006 10:16 pm
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Hmmm I guess those of us SysOp's that don't upgrade will get left behind. I'm not totally sure if I was going to use Jumpgate option because I also host the TradeWars Academy OCS server, and I was not sure if there was a point on listing that server.

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Wed Nov 22, 2006 4:04 am
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You can upgrade the regular server if you want, and leave the Academy server as is. Just a thought.

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Thu Nov 23, 2006 3:10 am
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as long as the Academy server is on a seprate computer all will work well.

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Thu Nov 23, 2006 10:40 am
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