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 Uploading Avatars 
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Ambassador
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Joined: Fri Feb 23, 2001 3:00 am
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Location: USA
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Please be careful not to upload huge avatars. I deleted one that was uploaded and was 300k. This was causing many pages to load slowly. If this is abused, i will disallow the uploading of avatars and required they be emailed to me.
earth.

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Fri Jan 26, 2007 4:37 pm
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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hmmm, wonder whose it was..

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Fri Jan 26, 2007 4:56 pm
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Veteran Op
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Joined: Thu Jun 02, 2005 2:00 am
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ROTFLOL. Yea, noticed that too.

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Fri Jan 26, 2007 6:19 pm
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Captain
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Actually, this site is slow irregardless of avatar sizes. It was slow before Traitors cool avatar, it was slow with Traitors cool avatar, and guess what it is slow after Traitors cool avatar... Try validating this site, last I checked (about a month ago) there were are almost 800 little errors throughout it, thus it is running in a very degraded mode... or we can just pretend it is because of avatars, either way, the original site was much better.

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Fri Jan 26, 2007 9:59 pm
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Lieutenant Commander
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Joined: Thu Mar 21, 2002 3:00 am
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The limit was put in place because other people started, or were going to start, using it too.

No worries, I will shrink it down to 12524 bytes.

Heh. J/K I like my old avatar too much.

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Fri Jan 26, 2007 10:39 pm
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Well this is the only statement listed in regards to uploading avatars, since Earth did not clarify what the actual limits are in his post, though if it is a prob they could always just modify their uploading script to prevent image files that do not meet their stringent requirements:


"This is the small icon shown next to your posts.
Either select one from the list or
type the path in to your own Avatar
(must be 90 x 90 pixels)."

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Fri Jan 26, 2007 10:56 pm
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Joined: Thu Jun 02, 2005 2:00 am
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Yea, validating the HTML would definately speed up rendering.

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May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
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Sat Jan 27, 2007 12:20 am
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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bring back the old site!

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Sat Jan 27, 2007 12:49 am
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Commander

Joined: Tue Mar 26, 2002 3:00 am
Posts: 1416
Location: Canada
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You know you'll never make it happen slim.

This site may just show you the light, in the coming years...

That's if WoS(World of Starcraf) doesn't clamp upon you.


Sat Jan 27, 2007 1:12 am
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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WoS... ef that, how about starcraft 2. Thats what i wanna see.

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Sat Jan 27, 2007 1:40 am
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Commander

Joined: Tue Mar 26, 2002 3:00 am
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You and me both bro.

But if they do that, and it is as good as the original, I will bow down forever humble in the greatness of Blizzard.


Sun Jan 28, 2007 12:06 am
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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seriously.
the original was awesome.
IMO broodwar killed it, but thats just me maybe

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Sun Jan 28, 2007 1:55 am
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Commander

Joined: Tue Mar 26, 2002 3:00 am
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BW killed the original? You have smoked yourself out.

How did Medics, lurkers, and Corsairs not even it out?

Every single combination with proper support could win a game, if played with intense micro-management.

Any race, Anytime. Thats what broodwar did.


Sun Jan 28, 2007 4:57 am
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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it's not that they just added a few new units, they also changed costs and other things, it made me sad in the pants. mostly i was just a purist. back when you could do a /whois on someone and see what # they were to register with bnet. was totally awesome. when i was in in the low 100k's and i'd be playin people in the 1m's i knew i was golden (unless they were Kor) kek ^^

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Sun Jan 28, 2007 6:12 am
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Commander

Joined: Tue Mar 26, 2002 3:00 am
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bah. not even gameplay related.


Sun Jan 28, 2007 6:49 am
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