|
Register •
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Author |
Message |
Adept
Chief Warrant Officer
Joined: Sat Feb 27, 2016 1:01 am Posts: 189 Location: Molon Labe
|
 Retreat issue
While testing a script, I might have found an issue, with 1 fighter in sector from another player, I exit entered, attempted to retreat, though it would not send me to my prior sector, costing me 1 fighter for each retreat attempt. So if I attempted to retreat 1,000 times I would lose 1,000 fighters on another's single fighter and am only able to attack the fighter at this point as I am locked into that sector.
_________________ “The object of life is not to be on the side of the majority, but to escape finding one’s self in the ranks of the insane.” — Marcus Aurelius
TWX Proxy Reference Online
Last edited by Adept on Sat Apr 23, 2016 3:25 pm, edited 1 time in total.
|
Fri Apr 22, 2016 4:21 pm |
|
 |
Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1833 Location: Guam USA
|
 Re: Retreat issue
Your lucky , enter exit should leave you no place to retreat because you have only been to THAT sector which you've entered from. Therefore upon entering you must kill fig to remain in sector.
So maybe you did find a bug , cause you had a place to retreat to.
Nice find.
Vid
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
 Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
|
Sat Apr 23, 2016 11:45 am |
|
 |
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 3 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|