Forum rules
1. Each thread must begin with the Tournament Name, date expected to open, host server information, and rules if this information is available. 2. After the tournament officially opens, we will then open the thread to general discussion of the tournament. 3. There will be one thread here per tournament. 4. Members not in the game are allowed to comment on the game, however if this results in arguments that get personal the member NOT playing will be banned from the thread. This can be a temporary or permanent ban. 5. Posts viewed by the admin/moderators of this site as being out of line with the intent of this thread, can be moved or deleted at the moderators discretion. 6. Continued violations of the rules of this thread can result in the temporary or in extreme cases a permanent ban from this thread.
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2556 Location: Oklahoma City, OK 73170 US
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 Haunted Halloween 2014
Greetings Programs... MicroBlaster network is proud to present the Haunted Halloween Tournament 2014.HHT 2014 is dedicated to the memory of Space Ghost, and those that miss him. This is an open tournament. No sign up as I would like to encourage anyone to play. You can play solo, BYOC, or form a corp after game starts.Hosted by: MicroBlaster NetworkServer: twgs.microblaster.netPort: 2002• Unlimited Time • 1200 Turns • 5000 Sectors • No Delays • Practice Game P - Open NOW!• Tournament Game T - Scheduled to open: Saturday October 25th at 9pm Eastern Timehttp://microblaster.net/GameDetail.aspx ... d=1&game=TGame duration will be 30 days. At the end of day 30 on the "V" screen, the game will be considered stale if there is no clear dominating team or player. In the event of a stale game, I will pick the winner. The winner of the game will be the player with the most <blank>, but you won't know what <blank> is until the game is over.This will be the same edit as last year:
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Sun Oct 19, 2014 7:43 am |
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zipp
Ensign
Joined: Wed Aug 13, 2008 10:56 pm Posts: 267
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 Re: Haunted Halloween 2014
All I need to know is who picked the settings, and is this on a different server than the other one we were on? Pings were terrible and they were not steady. My ping was anywhere from 94 to 3500, I can't play like that.
Zip
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Mon Oct 20, 2014 10:32 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1393 Location: Canada
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 Re: Haunted Halloween 2014
Ping seems much better, and lag appears to have disappeared.
So who's playing this game?
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Tue Oct 21, 2014 6:17 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4008 Location: USA
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 Re: Haunted Halloween 2014
LoneStar wrote: Ping seems much better, and lag appears to have disappeared.
So who's playing this game? Killbillies are. Which team are you on this time LS?
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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Tue Oct 21, 2014 9:45 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1393 Location: Canada
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 Re: Haunted Halloween 2014
Cruncher wrote: LoneStar wrote: Ping seems much better, and lag appears to have disappeared.
So who's playing this game? Killbillies are. Which team are you on this time LS? As of this moment; I'm not playing. No disrespect to Micro or his Server, but I doubt I'll ever play a serious game on a v2 Server.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Tue Oct 21, 2014 9:55 pm |
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zipp
Ensign
Joined: Wed Aug 13, 2008 10:56 pm Posts: 267
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 Re: Haunted Halloween 2014
LoneStar wrote: Ping seems much better, and lag appears to have disappeared.
So who's playing this game? Yes I found out what my problem was or had been in the last game. I think it is better now.
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Wed Oct 22, 2014 7:37 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2556 Location: Oklahoma City, OK 73170 US
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 Re: Haunted Halloween 2014
zipp wrote: All I need to know is who picked the settings, and is this on a different server than the other one we were on? Pings were terrible and they were not steady. My ping was anywhere from 94 to 3500, I can't play like that.
Zip They are the same settings & TWA as last year. This is a new server at my new job's office. The old server was at my friends house. Both are on Cox Communications, but there should be much less traffic at my office. We will also be upping the bandwidth at the main office soon to improve performance at our branch locations.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Wed Oct 22, 2014 8:53 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2556 Location: Oklahoma City, OK 73170 US
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 Re: Haunted Halloween 2014
This link should work now that I have actually banged the game: http://microblaster.net/GameDetail.aspx ... d=1&game=T
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Fri Oct 24, 2014 11:52 am |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2556 Location: Oklahoma City, OK 73170 US
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 Re: Haunted Halloween 2014
Corp 1 - is gonna need a lot more players if they want to have a chance against Flying Aces...
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Sun Oct 26, 2014 2:18 am |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1393 Location: Canada
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 Re: Haunted Halloween 2014
Micro wrote: Corp 1 - is gonna need a lot more players if they want to have a chance against Flying Aces... Players This Month: 567 Last Month: 548 This Year: 4,258 Last Year: 5,714 Total: 18,186 Player totals are unique players over all servers. Shouldn't be that hard to find a player according to JP! …seriously though, in the real world, corp size of 15, is a bit optimistic. cant help myself. Too easy a stab
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Sun Oct 26, 2014 4:23 am |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2556 Location: Oklahoma City, OK 73170 US
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 Re: Haunted Halloween 2014
Problem is that everyone is on one corp...
Thanks ZIPP!!!
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Sun Oct 26, 2014 4:50 am |
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Star Killer
Commander
Joined: Wed May 01, 2013 11:28 pm Posts: 1302 Location: Rural Indiana
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 Re: Haunted Halloween 2014
Micro wrote: Problem is that everyone is on one corp...
Thanks ZIPP!!! I told Zip last week how many players we had. and I told Phreak 3 days ago. not complaining but they knew a head of time how many we had and still felt the need to build a 12 man corp. we are still playing though. sk
_________________ Star Killer USA(RETIRED) Loyalty Above All Else Except Honor Playing with integrity is more important than winning HHT 2015 Champs: Cloud09 2015 Lottery Tournament Winning Team Member 2016 Big Game Draft Tournament Winning Team Member HHT 2016 Champs: Cloud09 HHT 2021 Champs(Just For Showing Up) HHT 2022 Champs(For 90mins of Play) Star Killer's Ice9 TWGS Viper's Pit V1 TWGS Website: http://sk-twgs.com Email: starkillerstwgs@yahoo.com Discord: Star Killer#0358 Ice 9 V2 TWGS: SK-TWGS.COM PORT 2002 Viper's Pit V1 TWGS: V1.SK-TWGS.COM PORT 2002 Now The Fastest TWGS in the West https://www.facebook.com/StarKillersTradeWars/ To help offset the server(s) hosting bill donate via PayPal to: starkillerstwgs@yahoo.com
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Sun Oct 26, 2014 10:09 am |
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lewdpotato
Lieutenant J.G.
Joined: Sun Oct 28, 2001 2:00 am Posts: 347 Location: USA
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 Re: Haunted Halloween 2014
Well in all honesty, I also heard an apparent rumor that you guys had 12 players. So that being said, lets stop bashing someone for putting together a corp to match what we thought was what needed to compete. Once the game had started, its hard to ask people to quit, I would rather play on an even up board, but I want to play in this tourney, I don't think I should have to quit or ask anyone to quit because a corp could not get enough players. Lets face it, the corp limit in HHT is 15, you brought in 3 players, and your complaining. You should have seen that one coming. If we would have had a sign up sheet, this could have been avoided, I'm not blaming anyone, just making a suggestion for future events.
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Sun Oct 26, 2014 6:54 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2556 Location: Oklahoma City, OK 73170 US
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 Re: Haunted Halloween 2014
I would have lowered the corp size if I had realized it was set so high. I also forgot to set a death limit, and death delay is off... What is done is done... Corp one is going to play despite the odds, play on and have FUN...
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Sun Oct 26, 2014 7:19 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4008 Location: USA
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 Re: Haunted Halloween 2014
Micro wrote: Problem is that everyone is on one corp...
Thanks ZIPP!!! Not a problem. Most big games we're mega corped against. Only now they can exchange resources more freely.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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Sun Oct 26, 2014 10:39 pm |
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