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www.ClassicTW.com - View topic - Another Tactical Question
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 Another Tactical Question 
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Unread post Another Tactical Question
Here's another scenario:

20k sectors, 15k turns/day, unlimited time, planet and ship edits.

There are currently 3 active corps. Corp 1 consists of 2 experienced players. Corp 3 consists of 3 experienced players. Corp 2 is just myself, a very rusty old guy. (I make a corp out of habit, leftover from the old days I reckon).

Obviously I can't out cash or out build a multi-member corp. I can't generate the defenses or run offenses as well as they can either. So other than just trying to survive and hope the other two die of boredom with killing each other, any suggestions?

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Sat Aug 07, 2010 5:54 pm
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Unread post Re: Another Tactical Question
Never mind the above. It has become fairly clear that this type of game is a wash. Between the 2 corps, they pretty much have the universe locked down. Add to that the fact that all 5 of them are staying online 24/7 and running bots to keep their grids alive and kill anything that hits it, there is no way I can compete. And at least one of the 2 corps knows where I am, so it's just a matter of time before they wipe me out.

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Mon Aug 09, 2010 2:29 am
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Unread post Re: Another Tactical Question
its very hard to 'break in' to an unlimited game which has gone on for a day. in fact, against top players a few hours is too much of a head start to catch up. there are a few sites which have fairly high game turnover... try to get into one right when it bangs and see if you have better luck

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Mon Aug 09, 2010 5:25 pm
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Unread post Re: Another Tactical Question

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Mon Aug 09, 2010 5:48 pm
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Unread post Re: Another Tactical Question

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Wed Aug 11, 2010 2:29 am
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Unread post Re: Another Tactical Question

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Wed Aug 11, 2010 2:43 am
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Unread post Re: Another Tactical Question

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Wed Aug 11, 2010 12:03 pm
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Unread post Re: Another Tactical Question
The answer on detecting the keep-alive is maybe for non-scripters using public scripts, and no for those of us that write scripts. I would simply use a random keystroke based on the prompt that I am at, and maybe throw in a random logoff and back on. The anti-script tactics will work very well for those that can't change their scripts.

A solo player needs to maintain a 24/7 presence or be invaded while offline. I play solo almost 100% of the time and when I drop, the other players go after the grid/base because they have no worries.

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Wed Aug 11, 2010 12:07 pm
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Unread post Re: Another Tactical Question

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Wed Aug 11, 2010 12:45 pm
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Unread post Re: Another Tactical Question
15k turns is a near unlim

2 ways to play above game

get in at bang with your corpies

join a already existing corp


FOr those looking for a slower start to a game choose a low turn game on a easy going server


I don't understand the issue. I have never had a hard time finding a game to play in an edit that i like

Trying to make the game even between a multimember corp who came in at bang and a solo player who wants to start on day 3 is futile.

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Wed Aug 11, 2010 1:06 pm
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Unread post Re: Another Tactical Question
i hear you but to be fair he was in at bang. still, 2 or 3 people will generally waste one with ease. skill level or script ability doesnt really factor in... numbers does it

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Wed Aug 11, 2010 5:10 pm
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Unread post Re: Another Tactical Question
First off what part of Indiana are you from Hitech? Second off what is the server you are playing at? Still alive in the game? Btw.. From Fort Wayne myself


Wed Aug 11, 2010 6:09 pm
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Unread post Re: Another Tactical Question
I think this is why returning players get discouraged and leave. When you come back you're coming back solo, you don't have a corpie, and you don't know yet who you can trust.

He's not stupid or a glutton for punishment, he just wants to play.

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Wed Aug 11, 2010 11:09 pm
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Unread post Re: Another Tactical Question

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Wed Aug 11, 2010 11:29 pm
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Unread post Re: Another Tactical Question

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Thu Aug 12, 2010 12:01 am
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