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 LS OREinator 1.6 
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Post LS OREinator 1.6
LS,

Found a bug is the OREinator. If the planet number is greater than 999 then when it starts to move product it ends at the corp message prompt and all the keystrokes show up there until the ZDY.

I know you are busy with the new family member. So dont sweat it. You put out the TS so I will try to track it down. For now, I am just filling planets with numbers less than 1000 LOL

H

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Sat May 26, 2012 2:24 pm
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Post Re: LS OREinator 1.6
Yeah. I think that had something to do with planet numbers not being displayed properly in the planet list.. <000> instead of <1000> ..or soemthing like that

I'll have to take a look myself. Let me know what you find.

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Sun May 27, 2012 6:28 am
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Post Re: LS OREinator 1.6
LoneStar wrote:
Yeah. I think that had something to do with planet numbers not being displayed properly in the planet list.. <000> instead of <1000> ..or soemthing like that

I'll have to take a look myself. Let me know what you find.

It truncates the planet number to the first 3 numbers... 1002 becomes 100

H

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Sun May 27, 2012 10:58 am
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Post Re: LS OREinator 1.6
Yeah. That's it.

Might be worth mentioning to J.P., if he's is still working on the TWGS.

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Sun May 27, 2012 4:06 pm
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Post Re: LS OREinator 1.6
LoneStar wrote:
Yeah. That's it.

Might be worth mentioning to J.P., if he's is still working on the TWGS.

My guess the problem he is seeing is from 1.03?

This is from the newest TWGS:

<Atmospheric maneuvering system engaged>
Registry# and Planet Name
-----------------------------------------------
<1000> SD
<1001> SDF

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Sun May 27, 2012 4:19 pm
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Post Re: LS OREinator 1.6
The corp planet list also displays at least 4 digits of the planet number in 2.xx.

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Sun May 27, 2012 5:41 pm
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Post Re: LS OREinator 1.6
Mongoose wrote:
The corp planet list also displays at least 4 digits of the planet number in 2.xx.

Its the script that does the truncating, v1.03 doesnt have planet numbers in the corp list

H

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Sun May 27, 2012 7:10 pm
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Post Re: LS OREinator 1.6
Helix wrote:
Mongoose wrote:
The corp planet list also displays at least 4 digits of the planet number in 2.xx.

Its the script that does the truncating, v1.03 doesnt have planet numbers in the corp list

H

True, but when posting a scripting issue, life would be much easier if people would at a minimum mention the version they are playing on. Saves a lot of unnecessary discussions :)

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Sun May 27, 2012 7:27 pm
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