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 TWGS v2.17 is available 
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Unread post TWGS v2.17 is available
I think we've had enough pre-release testing on v2.17, so I'm making it available to the public. Please let me know if you experience any issues with it.

You can find the revision history at ... on_History

The biggest bugs are

1) When moving a planet with other online players on that planet, those players may drop off of the planet or end up with invalid sector information. This happened whenever planet movement was too fast relative to player event processing. I have synchronized planet movement with event processing so this will no longer happen.

2) This is an important bug. As of May, 2011, a bug was introduced that allowed players to sit on a port, StarDock or a planet and watch the activity in the sector as if he/she was in a Citadel. This bug has been known for some time by some players, but they refused to report it. Thanks to Vid Kid and his helpers, this bug has been fixed.

Work continues on the Botlink tool, but it is not yet active in the public release. For now, I will continue to run it on the beta site for feedback and testing. I have many features I want to implement before I publish it.

John Pritchett
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Mon Jan 30, 2012 6:43 pm
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