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 Ice 2016 Tournament Discussion 
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Unread post Re: Ice 2016 Tournament Discussion
Shadow2 wrote:
T0yman wrote:
Helix wrote:
and now there has been a ship buyout. Hopefully the server rules dont allow buyouts.


From the Official Thread - Wed Feb 24, 2016 1:49 pm
Star Killer wrote:
New rules are being put in place for the rest of this tournament. we seam to have some players who need rules, who can't play like adults. so here they are infect as of now.

1. No duping/sharing PW. (Have not seen any evidence of this but i figure its next to let me put it out there.)

2. no buyouts of any kind. Ships Planets Etc...(Yeah It happened)

3. No Blowing up Star Dock or any fed port. Doing So will result in a ban and I will put it back ASAP.

4. Try and keep it civil on fed comm and PMs. Anything I deem and too offensive or over the line will result in a ban. How long is up to me.(common since should tell you what not to say)

I didn't want to do this in the middle of a game but looks like the are needed. those who don't like them can quit now.


Yes, rules applied retroactively to an active tournament without consulting the teams or allowing them to vote on the rules they are playing under. Be careful what tactics you use, since you may find them suddenly banned.


I didn't not apply it retroactively you guys got a way with it once.
just wout happen agian.

sk

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Wed Feb 24, 2016 6:43 pm
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Unread post Re: Ice 2016 Tournament Discussion
Black Knight wrote:
Micro,

I'm still not clear on the "why". You mention the "No Dupes" rule and there the why is clear. But if I find a base why can't I let everyone know? Certainly if I wanted to invade it myself I would keep it secret so I could reap the benefits but if I don't have the resources to invade, it seems like publicizing it might be a good strategy in certain situations. Get your 2 enemies fighting and worn down and then I can slay them both.

I also got slapped for letting people know a players location. I scanned and saw pwnie sitting in a sector right outside FedSpace so I announced this on the Fed channel. Again, I'm looking for the "why". Having 2 enemy teams fighting each other and consuming resources sounds like a good idea to me. Why must I keep his location secret?

I'm still guessing there isn't a real definable "why" to the information publicizing rules.

It may be clear "Why" there is a "No Dupes" rule, but the rule is ambiguous and unenforceable, because there is no definitive way to positively identify a player when the only thing we know about them is their IP address. That is of coarse a completely different and very old discussion.

What you did was equivalent to a player at a chess tournament giving advice to another player during a game. It doesn't really matter if he was suggesting a move, giving him some other form of advice, or pointing out that one of his pieces was in danger; It would not be tolerated. If I was the tournament host, I would want to disqualify both parties from the tournament.

The bottom line is that the information you were providing could have potentially given other players an unfair tactical advantage.

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