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Shingen36
Staff Sergeant
Joined: Sat May 23, 2015 2:24 pm Posts: 19
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 Stock unlim
Hi!
Can someone bang a stock unlim game?
Thanks!
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| Sat May 23, 2015 2:32 pm |
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CBYNot
Chief Warrant Officer
Joined: Sat Jul 14, 2012 6:32 pm Posts: 104
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 Re: Stock unlim
Shingen36 wrote: Hi!
Can someone bang a stock unlim game?
Thanks! You might ask the sysop at WyldSyte, I've seen him bang a stock unlimited game before. Although I have to tell you I tried it and it was pretty horrible for gameplay. wyldsyte.blogspot.com wyldsyte.ddns.net:2525
_________________ "TW: A proud tradition of...change is the only constant."
-Val
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| Sat May 30, 2015 3:40 am |
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Crosby
Lieutenant Commander
Joined: Sun Jan 29, 2006 3:00 am Posts: 801 Location: Iowa
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 Re: Stock unlim
Quote: Although I have to tell you I tried it and it was pretty horrible for gameplay. Are you referring to server particulars vs. an aversion to stock settings? Regarding the latter, I find the ship and planet settings in a stock game make an unlimited turn game challenging for a corp and extremely tedious for a solo. The game changes to a speed game in an unlim. Long cit upgrade times make planets a waste of precious time, changes the whole game.
_________________ #+++ The early bird may get the worm, but the second mouse gets the cheese. #---
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| Sat May 30, 2015 3:58 pm |
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Simulatio
1st Sergeant
Joined: Thu Mar 26, 2015 7:56 am Posts: 42
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 Re: Stock unlim
I'd be happy to host a stock unlim game. I've got room on the server.
To be clear, you're looking for default settings, unlimited turns?
_________________ -Matt
What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others. -Pericles
You can find my server at 166.62.32.246:23. Look forward to seeing you there!
(Still trying to get the domain name working right, but the IP address is solid!)
Always looking for feedback and improvement! Send me a PM with comments/suggestions, please!
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| Sat May 30, 2015 4:59 pm |
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CBYNot
Chief Warrant Officer
Joined: Sat Jul 14, 2012 6:32 pm Posts: 104
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 Re: Stock unlim
Simulatio wrote: I'd be happy to host a stock unlim game. I've got room on the server.
To be clear, you're looking for default settings, unlimited turns? One thing I can tell you is port settings need to not be default - the stock settings used in an unlim lead to a game where the ports are drained within hours and don't restock for days afterward. Also you might want to look at evil settings and Bust Clear times as well, or it'll be tedious for a red as well.
_________________ "TW: A proud tradition of...change is the only constant."
-Val
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| Sun May 31, 2015 1:32 pm |
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Simulatio
1st Sergeant
Joined: Thu Mar 26, 2015 7:56 am Posts: 42
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 Re: Stock unlim
Yeah, Crosby and I have been talking about some of the details, and port regen was a big one to change.
Any suggestions on Bust times and other evil settings?
_________________ -Matt
What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others. -Pericles
You can find my server at 166.62.32.246:23. Look forward to seeing you there!
(Still trying to get the domain name working right, but the IP address is solid!)
Always looking for feedback and improvement! Send me a PM with comments/suggestions, please!
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| Sun May 31, 2015 1:37 pm |
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Crosby
Lieutenant Commander
Joined: Sun Jan 29, 2006 3:00 am Posts: 801 Location: Iowa
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 Re: Stock unlim
So port regen of 200% will be good for blues world trading. They'll be kilt fairly early for this reason.
Red cashers will want bust clearing set to 1 day. Another nice Red setting would be a ship that has an xport range of like 25... Maybe like a Red ISS. But then we're veering away from 'stock' settings quite a bit.
_________________ #+++ The early bird may get the worm, but the second mouse gets the cheese. #---
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| Mon Jun 01, 2015 3:25 pm |
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CBYNot
Chief Warrant Officer
Joined: Sat Jul 14, 2012 6:32 pm Posts: 104
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 Re: Stock unlim
Crosby wrote: So port regen of 200% will be good for blues world trading. They'll be kilt fairly early for this reason.
Red cashers will want bust clearing set to 1 day. Another nice Red setting would be a ship that has an xport range of like 25... Maybe like a Red ISS. But then we're veering away from 'stock' settings quite a bit. Agreed. Stealing *can* be done with stock ships, and can even be managed with the 7 day bust clear - but you make a LOT less money and it's not really as worthwhile being a red if you have the 7 day bust clear. I'd say more, but I don't want to give away too much for anyone interested in playing this edit and figuring it out for themselves.
_________________ "TW: A proud tradition of...change is the only constant."
-Val
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| Mon Jun 01, 2015 11:09 pm |
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Simulatio
1st Sergeant
Joined: Thu Mar 26, 2015 7:56 am Posts: 42
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 Re: Stock unlim
I definately appreciate the discussion, though like you mentioned we are moving away from the 'stock' unlim game the OP asked for. If you have any additional suggestions for a non-stock unlim game, I'd love to hear them in PM (so as to keep the surprise). I need to learn!
_________________ -Matt
What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others. -Pericles
You can find my server at 166.62.32.246:23. Look forward to seeing you there!
(Still trying to get the domain name working right, but the IP address is solid!)
Always looking for feedback and improvement! Send me a PM with comments/suggestions, please!
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| Tue Jun 02, 2015 4:53 am |
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