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 Publicizing information in TradeWars 
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Sergeant

Joined: Tue Dec 29, 2015 5:28 pm
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Unread post Publicizing information in TradeWars
Recently I've learned that's it's against the unwritten rules of TW to make public, information about other teams locations, scripts, etc. I view information as a commodity than can be sold, traded or given away. Help me understand the reasoning here?

If I see someone sitting somewhere in space why can't I let everyone know where they are?

If I find someones base, why can't I tell everyone where it is?

If I learn something interesting about a users grid defense script, why can't that be made public?

Why can't I sit at SD with a script running that sends a fedspace message everytime a trader enters/exits the sector?


Thanks for your replies. I honestly want to understand. I'm not trolling here.


Wed Feb 17, 2016 7:50 pm
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Sergeant

Joined: Tue Dec 29, 2015 5:28 pm
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Unread post Re: Publicizing information in TradeWars
Sorry, this thread is superseded by the ICE discussion thread. The admin had to approve all my posts and this one hung in limbo for a few days.


Tue Feb 23, 2016 2:41 pm
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Unread post Re: Publicizing information in TradeWars
Quote:
I view information as a commodity that can be sold, traded or given away.


I'd go along with this. Information sharing can be an
important strategy. Unless there are specific rules against.

Quote:
If I find someones base, why can't I tell everyone where it is?


What, for free? The only problem I can see is some bad
mojo you may be building with the opponents who you've
just ratted out. This might just be offset by the good mojo
you build with the other corps in the game. I think it's different
to share information than to betray a trust. That make sense?

Quote:
Why can't I sit at SD with a script running that sends a fedspace message everytime a trader enters/exits the sector?


This might get annoying, and I can't see it being a winning
tactic ....

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Tue Feb 23, 2016 3:06 pm
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Unread post Re: Publicizing information in TradeWars
unwritten rules are bs.. ALL rules should be in writing... or they don't exist... imo.

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Tue Feb 23, 2016 4:23 pm
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Unread post Re: Publicizing information in TradeWars
Archy wrote:
unwritten rules are bs.. ALL rules should be in writing... or they don't exist... imo.


A host cannot reasonably make a rule for every little thing a player may attempt to do.

Play with honor and there won't be an issue. Keep your "spy" or "information sharing" secret and don't get caught.

As long as this game has existed, there has been mega corping going on "under the radar", for the most part, but sometimes it's very blatant.

When in doubt, ask your host before you employ a strategy that may be pushing the limits, or take your chances of being reprimanded for such.

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Tue Feb 23, 2016 5:28 pm
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Sergeant

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Unread post Re: Publicizing information in TradeWars
Cruncher wrote:
A host cannot reasonably make a rule for every little thing a player may attempt to do.


Agreed. And to be clear, I have no complaint with SK. He warned me and I ignored him and got banned. It's his server and he was well within his rights.

Cruncher wrote:
Play with honor and there won't be an issue. Keep your "spy" or "information sharing" secret and don't get caught.

As long as this game has existed, there has been mega corping going on "under the radar", for the most part, but sometimes it's very blatant.


I'm still looking for the "why" sharing info publicly is wrong. Your argument seems to be:
1. It's not honorable
2. It's mega-corping

1) I agree with playing with honor but getting one of my enemies killed and using a 2nd enemy to do the dirty work seems like a win-win for me. Is no deception or misinformation allowed either?

2) I could maybe see this argument if I was sharing it with only one other corp but sharing it with everyone? In a multi-corp game it seems like you'd like your enemies all fighting while you continue to grow in strength.


Tue Feb 23, 2016 6:09 pm
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Unread post Re: Publicizing information in TradeWars
Archy wrote:
unwritten rules are bs.. ALL rules should be in writing... or they don't exist... imo.



I learned this the hard way. but I always thought the unwritten rules where the stuff that sysop's couldn't in force anyways. like megacorping. which imo is what black knight was guilty of. in this case my over all mistake has been to let non-corped players stay in the game. its not a mistake i will repeat. next tourney all rules with be written out, even the ones I thought were common sense.

sk

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Tue Feb 23, 2016 6:51 pm
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Unread post Re: Publicizing information in TradeWars
Cruncher wrote:
A host cannot reasonably make a rule for every little thing a player may attempt to do.

and a player cant be expected to follow rules he is unaware of. These so called unwritten rules, does anybody know what they all are? or do we make them up as we go along, and just call them unwritten rules? this is absurd.

Cruncher wrote:
Play with honor and there won't be an issue. Keep your "spy" or "information sharing" secret and don't get caught.
As long as this game has existed, there has been mega corping going on "under the radar", for the most part, but sometimes it's very blatant.

you call that honor? NOT getting caught cheating? No wonder we have problems.

Star Killer wrote:
Archy wrote:
unwritten rules are bs.. ALL rules should be in writing... or they don't exist... imo.

I learned this the hard way. but I always thought the unwritten rules where the stuff that sysop's couldn't in force anyways. like megacorping. which imo is what black knight was guilty of. in this case my over all mistake has been to let non-corped players stay in the game. its not a mistake i will repeat. next tourney all rules with be written out, even the ones I thought were common sense.
sk

That's another thing.. if a rule cannot be enforced, it should not be a rule... that just punishes the honourable players and rewards the cheats.

there are ALWAYS arguments and problems in tradewars games/comps. and this is why. There is NO honor... except in "not getting caught"

I'm sorry if I sound belligerent, this isn't a shot at anyone in particular.. but this has been a barrier for me for a long time... the average age of the players here is pretty old... yet when it comes to this game everybody acts like a spoilt child. even JP has disowned us, and I cant blame him.

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Tue Feb 23, 2016 7:24 pm
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Unread post Re: Publicizing information in TradeWars
Star Killer wrote:
even the ones I thought were common sense.

sk

LOL.... yea those are just loopholes TW players use to drive Sysops crazy. TW and common sense can never coexist in the same universe. Spell out every little rule or be prepared for the to drive you crazy.

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Tue Feb 23, 2016 7:28 pm
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Unread post Re: Publicizing information in TradeWars
Quote:
These so called unwritten rules, does anybody know what they all are? or do we make them up as we go along, and just call them unwritten rules?


Image



Really the only unwritten rule I can think of would be don't
steal all corp stuff, make it personal, and drop corp.. or some
variant. Screwing over a corpie is just asking for public shaming.


Edit rather than the dread double post.

I can't believe we're getting hung up on FedCom chatter.
Language? Really, Cap? -want to post another jpg-

I've encountered the meanest, most racist, cruel smack in
Tradewars. Are you kidding? In a tourney? When finding
the weakness of an online at keys player is -duh- huge?

And a non-corp player, not scooped up, btw. How did he
even get in? -nothing personal-
His little Fed info bombs just rewarded those who didn't
turn off Fed. I think it'd be a charming Add-on for the
tourney.

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Tue Feb 23, 2016 10:01 pm
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Unread post Re: Publicizing information in TradeWars
Cruncher wrote:
A host cannot reasonably make a rule for every little thing a player may attempt to do.

Well, I think I did pretty well in 2011:
http://www.microblaster.net/Default.aspx?topic=FT2011

Since there was prize money involved, I approached it as a legal and binding contract between me and the players. If I used this again, I would take out the no Mega-Corping rule though, because I now know that it is virtually impossible to monitor or prove.

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Tue Mar 01, 2016 3:54 am
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Unread post Re: Publicizing information in TradeWars
Micro wrote:
Cruncher wrote:
A host cannot reasonably make a rule for every little thing a player may attempt to do.

Well, I think I did pretty well in 2011:
http://www.microblaster.net/Default.aspx?topic=FT2011

Since there was prize money involved, I approached it as a legal and binding contract between me and the players. If I used this again, I would take out the no Mega-Corping rule though, because I now know that it is virtually impossible to monitor or prove.



I forgot about that... good job Micro! Maybe we can adopt your rules for all tournaments. Up to the individual hosts of course.

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Tue Mar 01, 2016 8:39 am
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Unread post Re: Publicizing information in TradeWars
I never really felt it was necessary in a typical tournament, but I release the copyright notice on that page and anyone is free to modify it for use in any tournament.

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Tue Mar 01, 2016 9:02 am
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Unread post Re: Publicizing information in TradeWars
I wouldn't consider publicizing information the least bit unsportsmanlike or a violation of any unspoken rule. It's not megacorping. Sharing information privately might be considered megacorping, but not publicly.

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Wed Mar 02, 2016 12:35 am
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Unread post Re: Publicizing information in TradeWars
Well that's about bass ackwards....

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Wed Mar 02, 2016 10:22 am
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