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 Challenge questions in the game 
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Unread post Re: Challenge questions in the game
John Pritchett wrote:
I do recognize a difference. That's why I usually talk about bots, scripts, and macros. Where I draw the line is on bots or scripts that react to player events.


Bot's let other players control each other.
Scripts react to a certain set of parameters that are defined in that script.
Macro's are nothing more than a burst of information to accomplish 1 task.

This will cause a minor annoyance to the people that like using handy scripts like:
PPT, SDT, SST, Colie Scripts to mention a few.
Yes it will stop bot abusers (as I call them) until they find a loophole. I for one am just not that interested in finding a work around. I personally think this is just like the low turn Classic games that everyone says they want but no one plays. They want this but most players will find it so annoying it will get turned off.

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Thu Sep 01, 2011 7:30 am
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Unread post Re: Challenge questions in the game
Singularity wrote:
Yeh, I give it 6 months before it's completely cracked.


Odds are it has already been cracked if anyone actually takes the time to do it.
It will be no more of a hinderance for bot users than it will be for non bot users.


Thu Sep 01, 2011 8:57 am
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Unread post Re: Challenge questions in the game
Do any of you see a problem with that attitude? If you can break it you should? It's no wonder this is a dead community. Who wants to play with you guys? Sheesh. Why can't you leave others to their own games? And why do you even care? I just don't get it.

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Thu Sep 01, 2011 9:17 am
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Unread post Re: Challenge questions in the game
John Pritchett wrote:
Do any of you see a problem with that attitude? If you can break it you should? It's no wonder this is a dead community. Who wants to play with you guys? Sheesh. Why can't you leave others to their own games? And why do you even care? I just don't get it.


I'm not saying that I have the goal to break it. I'm not saying it should be broken. What I'm saying is it can, and probably will be broken by some scripter out there. As long as it's an option, I don't see a problem with it.


Thu Sep 01, 2011 9:22 am
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Unread post Re: Challenge questions in the game
Thank you, BigD. That's all I'm asking. Like every other setting, if it's not your cup of tea, avoid those games, or, as an op, don't use them. As long as people force their game style on others, the community has no chance to grow. Maybe it won't grow either way, but why not try?

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Thu Sep 01, 2011 9:31 am
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Unread post Re: Challenge questions in the game
John Pritchett wrote:
And why do you even care? I just don't get it.


It's a public forum and I thought it was open for discussion, I just expressed my views that it is the same thing as low turn classic games. You bang it and wonder why did no one showed up. People like to complain, giving a solution to one problem just forces them to find some thing else to complain about.

I guess I could just sit back and not say a word, but then I would have to hear later....if everyone would have said something I would have never done it that way. :roll:

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Thu Sep 01, 2011 11:42 am
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Unread post Re: Challenge questions in the game
John Pritchett wrote:
Do any of you see a problem with that attitude? If you can break it you should? It's no wonder this is a dead community. Who wants to play with you guys? Sheesh. Why can't you leave others to their own games? And why do you even care? I just don't get it.


A lot of IT geeks have the mentality of "I wonder what would happen if..."
As a general rule they will try to crack something just to see if they can, not because they need to. It is the freedom to tinker that drives them to it.
Sometimes it is for convenience, most times it is out of curiosity.

As you said- it is up to the game ops to implement this if they want to.
You provide an awesome product that can be customized to fit the needs of the players. It is up to the SysOps to see and meet those needs. Don't get frustrated or discouraged. There are many out there who appreciate your time and effort.

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Thu Sep 01, 2011 12:06 pm
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Unread post Re: Challenge questions in the game
I know that no one listens to me but did anyone notice that I said it doesn't work anyway?

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Thu Sep 01, 2011 3:22 pm
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Unread post Re: Challenge questions in the game
Master Blaster wrote:
I know that no one listens to me but did anyone notice that I said it doesn't work anyway?


He didn't say that this change would turn noobs into veteran players. Just because you couldn't make it to the stardock in a game that has been running for a long time, doesn't mean that it doesn't work. His intention was to stop bot usage only. However, you could be right in the long run.


Thu Sep 01, 2011 3:56 pm
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Unread post Re: Challenge questions in the game
Master Blaster wrote:
Ok, I went into the Sandbox game. It asked me if Ice was hot or cold. I answered hot and it let me right in....


Bump

Yes, I saw this MB. You'd think it's a 50/50 chance on this question, maybe we should try to log in and answer more questions wrong to see what happens.

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Thu Sep 01, 2011 4:55 pm
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Unread post Re: Challenge questions in the game
I would assume that he only put in the challenge questions functionality, not the blocking functionality. That way if for some reason the challenge function did not work properly, people wouldn't get blocked from playing.

Just a guess.

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Thu Sep 01, 2011 5:16 pm
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Unread post Re: Challenge questions in the game
Big D wrote:
Master Blaster wrote:
I know that no one listens to me but did anyone notice that I said it doesn't work anyway?


He didn't say that this change would turn noobs into veteran players. Just because you couldn't make it to the stardock in a game that has been running for a long time, doesn't mean that it doesn't work. His intention was to stop bot usage only. However, you could be right in the long run.


What the hell are you talking about? I said it doesn't work as in it asked me if Ice was hot or cold, I answered hot and it let me in! I don;t give a shiit about the SD game, lol.

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Thu Sep 01, 2011 5:25 pm
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Unread post Re: Challenge questions in the game
John Pritchett wrote:
Do any of you see a problem with that attitude? If you can break it you should? It's no wonder this is a dead community. Who wants to play with you guys? Sheesh. Why can't you leave others to their own games? And why do you even care? I just don't get it.


Because I'm a man that enjoys a challenge. The harder it is, the more I enjoy it. This one could be fun.

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Thu Sep 01, 2011 5:28 pm
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Unread post Re: Challenge questions in the game
Master Blaster wrote:
Big D wrote:
Master Blaster wrote:
I know that no one listens to me but did anyone notice that I said it doesn't work anyway?


He didn't say that this change would turn noobs into veteran players. Just because you couldn't make it to the stardock in a game that has been running for a long time, doesn't mean that it doesn't work. His intention was to stop bot usage only. However, you could be right in the long run.


What the hell are you talking about? I said it doesn't work as in it asked me if Ice was hot or cold, I answered hot and it let me in! I don;t give a shiit about the SD game, lol.


I don't read all your posts, and you didn't direct us to a specific post where you said anything about that. Excuse me for thinking you expected the game to get you to the dock safely since you were complaining about that also.

Also, this is a moderated discussion forum, so the cursing really isn't called for.


Thu Sep 01, 2011 5:51 pm
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Unread post Re: Challenge questions in the game
Master Blaster wrote:
What the hell are you talking about? I said it doesn't work as in it asked me if Ice was hot or cold, I answered hot and it let me in! I don;t give a shiit about the SD game, lol.


It is not fully implemented, it is only to show how annoying it can be, err sample of questions. Once done if you answer wrong you get to answer correctly before continuing. I know with a 50/50 chance it might take some TW players 4 or 5 tries :lol: but a few might get it right the first time.

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Thu Sep 01, 2011 5:58 pm
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